guck mal in den Core/Medical Ordner öffne die _onplayerrespawn oder _respawn und schaue nach einem spawn oder call life_loadgear oder so ähnlich. Diese Zeile löschen.
Beiträge von Pasi
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Naja wie gesagt da setzen wir uns momentan noch nicht mit auseinander kommt dann wenns soweit ist danke für die Info
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Hi, also zum Radio kann ich sagen das dies in nächster Zeit noch nicht erscheinen wird. Es gibt einige Probleme mit den Erweiterungen mit C# in Arma und dadurch können wir so ein Radio noch nicht bringen.
Zu der GEMA Sache. ich denke das muss auch noch geklärt werden. Bei uns würde wenn wir das Radio dann hätten, nur Lifestreams gespielt werden die nicht unter unserer Obhut stehen z.B. ILoveRadio oder ähnliche Internetradios die die Lizenzen besitzen und auch Links zum einbetten bereitstellen.
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Code
Alles anzeigen-- phpMyAdmin SQL Dump -- version 4.6.5.2 -- https://www.phpmyadmin.net/ -- -- Host: 127.0.0.1 -- Erstellungszeit: 03. Aug 2017 um 20:13 -- Server-Version: 10.1.21-MariaDB -- PHP-Version: 5.6.30 CREATE TABLE `players` ( `uid` int(6) NOT NULL, `name` varchar(32) NOT NULL, `pid` varchar(17) NOT NULL, `cash` int(100) NOT NULL DEFAULT '0', `bankacc` int(100) NOT NULL DEFAULT '0', `coplevel` int(1) NOT NULL DEFAULT '0', `mediclevel` int(1) NOT NULL DEFAULT '0', `lpslevel` int(1) NOT NULL DEFAULT '0', `skill` int(255) NOT NULL, `civ_licenses` text NOT NULL, `civ_gear` text NOT NULL, `civ_stats` varchar(32) NOT NULL DEFAULT '"[100,100,0]"', `arrested` int(10) NOT NULL DEFAULT '0', `adminlevel` enum('0','1','2','3','4','5') NOT NULL DEFAULT '0', `playtime` varchar(32) NOT NULL DEFAULT '"[0,0,0]"', `insert_time` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP, `last_seen` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; -- -- Daten für Tabelle `players` -- INSERT INTO `players` (`uid`, `name`, `pid`, `cash`, `bankacc`, `coplevel`, `mediclevel`, `lpslevel`, `skill`, `civ_licenses`, `civ_gear`, `civ_stats`, `arrested`, `adminlevel`, `playtime`, `insert_time`, `last_seen`) VALUES (26, 'Roy Madigan', '################', 250, 250, 0, 2, 1, 0, '\"[[`license_civ_driver`,0],[`license_civ_drivertemp`,0],[`license_civ_boat`,0],[`license_civ_truck`,0],[`license_civ_trucking`,0],[`license_civ_gun`,0],[`license_civ_dive`,0],[`license_civ_home`,0],[`license_civ_driversperre`,0],[`license_civ_gunsperre`,0],[`license_civ_firstspawn`,1],[`license_civ_perso`,0],[`license_civ_alive`,0]]\"', '\"[`U_C_Poloshirt_blue`,``,``,``,``,[`ItemMap`,`ItemCompass`,`ItemWatch`],``,``,[],[],[],[],[],[],[``,``,``,``],[``,``,``,``],[]]\"', '\"[100,100,0]\"', 0, '0', '\"[0,0,15]\"', '2017-08-01 21:26:02', '2017-08-02 20:17:55');
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Nope keine komische zeichen
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Jap bei uns gibt es 3 Fraktionen die über ein Level(Eine spalte mit Zahlen von 0-9) laufen. Hat dieser Spieler das Level fängts an zu lagen. Das ist aber auch nicht bei allen Spielern so
Ich würde hier nicht so gerne nen Datenbankauszug posten.
Hast du Zeit um mal aufs TS zu kommen ?
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Nein leider nicht sie joinen und dann ist es auch schon vorbei.
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Hallo Zusammen,
da ich nun schon seit 3 Tagen vergeblich suche, frage ich hier mal nach ob mir jemand Helfen kann...
Zur Zeit habe ich auf unserem Server extreme Performance Probleme sobald bestimmte Spieler auf den Server Joinen.
Nachdem die Datenbank spalte dieser Spieler zurückgesetzt wurde klappt wieder alles ganz Normal.
Nur leider passiert das immer mal wieder sporadisch das irgend ein Spieler dann wieder zum Serverkiller wird.
Sobald so ein Spieler Joint rennen alle Spieler auf der stelle und mir bleibt nichts anderes übrig als den Server neu zu starten.
Die Spieler haben keine schlechte Verbindung und auch eine Normale Leitung die jeder Normalo habe sollte um Arma zu Spielen.
Außerdem treten die Fehler nur bei uns auf dem Server auf, auf anderen Servern können sie ohne Probleme spielen
Ich würde mich freuen falls mich jemand unterstützen kann.
Hier die Logs:
Was mit aufgefallen ist, ist das im extDB log andauernd diese Fehler hier auftreten, diese tauchen aber auch auf wenn kein "Serverkiller" Joint.
Die Abfrage vom Supermarkt ist nur ein Beispiel das taucht bei fast jeder Abfrage auf.
Code
Alles anzeigen[17:37:10:191684 +02:00] [Thread 8856] extDB3: Input from Server: 2:5486:SELECT id, type, amount, item, price, seller, sellername, status, time FROM supermarkt WHERE status='2' LIMIT 1 [17:37:10:191692 +02:00] [Thread 8856] extDB3: Output to Server: [2,"123"] [17:37:10:191711 +02:00] [Thread 5272] extDB3: SQL: Trace: Input: SELECT id, type, amount, item, price, seller, sellername, status, time FROM supermarkt WHERE status='2' LIMIT 1 [17:37:10:191716 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191720 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191728 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191730 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191735 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191747 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191751 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191754 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191768 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191771 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191775 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191777 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191782 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191784 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191788 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191790 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191794 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191796 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191801 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191803 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191807 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191809 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191813 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191815 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191820 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191822 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191826 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191828 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191843 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191845 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191849 +02:00] [Thread 8856] extDB3: Input from Server: 4:123 [17:37:10:191852 +02:00] [Thread 8856] extDB3: Output to Server: [3] [17:37:10:191850 +02:00] [Thread 5272] extDB3: SQL: Trace: Result: [1,[]]
In den RPTs steht nichts neues drin, ich hänge mal das ende ran:
Code
Alles anzeigen20:09:21 "------------------------------------------ Version 5.0.0 -------------------------------------------" 20:09:21 "----------------------------------------------------------------------------------------------------" 20:09:21 "----------------------------------------------------------------------------------------------------" 20:09:21 " End of SomeNewLife Server Init :: Total Execution Time 0.00599861 seconds " 20:09:21 "----------------------------------------------------------------------------------------------------" 20:09:21 Attempt to override final function - life_fnc_fuelcheck 20:09:21 Attempt to override final function - life_fnc_fuelconfig 20:09:21 Attempt to override final function - life_fnc_initfuelaction 20:09:21 Attempt to override final function - life_fnc_fuel 20:09:21 Attempt to override final function - life_fnc_diesel 20:09:21 Attempt to override final function - life_fnc_fuelair 20:09:21 Attempt to override final function - life_fnc_fuelprices 20:09:21 Attempt to override final function - life_fnc_super 20:09:21 Attempt to override final function - life_fnc_vehiclecheck 20:11:04 Server: Object 2:978 not found (message Type_93) 20:11:04 Unaccessible 20:11:04 SetFace error: class CfgFaces.Man_A3.Fem_1 not found 20:11:04 Error: Error during SetFace - class CfgFaces.Man_A3.Fem_1 not found 20:11:04 SetFace error: class CfgFaces.Man_A3.Fem_1 not found 20:11:04 Error: Error during SetFace - class CfgFaces.Man_A3.Fem_1 not found 20:11:05 Server: Object 2:980 not found (message Type_93) 20:11:06 Server: Object 2:979 not found (message Type_121) 20:11:06 Attempt to override final function - fnc_setupfuncs 20:11:06 Server: Object 2:976 not found (message Type_121) 20:11:08 Server: Object 2:977 not found (message Type_93) 20:11:11 Server: Object 2:977 not found (message Type_161) 20:11:12 Server: Object 2:979 not found (message Type_93) 20:11:21 Server: Object 2:976 not found (message Type_93) 20:11:24 Server: Object 2:978 not found (message Type_93) 20:11:25 Server: Object 2:980 not found (message Type_93) 20:11:27 Server: Object 2:977 not found (message Type_121) 20:11:28 Server: Object 2:977 not found (message Type_93) 20:11:32 Server: Object 2:979 not found (message Type_93) 20:11:33 Server: Object 2:978 not found (message Type_161) 20:11:37 Server: Object 2:978 not found (message Type_121) 20:11:38 Server: Object 2:976 not found (message Type_161) 20:11:39 Server: Object 2:980 not found (message Type_121) 20:11:41 Server: Object 2:976 not found (message Type_93) 20:11:42 Server: Object 2:979 not found (message Type_121) 20:11:43 Server: Object 2:976 not found (message Type_121) 20:11:44 Server: Object 2:978 not found (message Type_93) 20:11:45 Server: Object 2:980 not found (message Type_93) 20:11:48 Server: Object 2:977 not found (message Type_93) 20:11:51 Server: Object 2:980 not found (message Type_161) 20:11:52 Server: Object 2:979 not found (message Type_93) 20:12:01 Server: Object 2:976 not found (message Type_93) 20:12:03 Server: Object 2:977 not found (message Type_121) 20:12:05 Server: Object 2:978 not found (message Type_93) 20:12:05 Server: Object 2:980 not found (message Type_93) 20:12:08 Server: Object 2:977 not found (message Type_93) 20:12:12 Server: Object 2:979 not found (message Type_93) 20:12:12 Server: Object 2:979 not found (message Type_161) 20:12:14 Server: Object 2:978 not found (message Type_121) 20:12:16 Server: Object 2:980 not found (message Type_121) 20:12:18 Server: Object 2:979 not found (message Type_121) 20:12:20 Server: Object 2:976 not found (message Type_121) 20:12:21 Server: Object 2:976 not found (message Type_93) 20:12:25 Server: Object 2:978 not found (message Type_93) 20:12:25 Server: Object 2:980 not found (message Type_93) 20:12:28 Server: Object 2:977 not found (message Type_93) 20:12:32 Server: Object 2:979 not found (message Type_93) 20:12:40 Server: Object 2:977 not found (message Type_121) 20:12:41 Server: Object 2:976 not found (message Type_93) 20:12:43 Server: Object 2:977 not found (message Type_161) 20:12:45 Server: Object 2:978 not found (message Type_93) 20:12:45 Server: Object 2:980 not found (message Type_93) 20:12:48 Server: Object 2:977 not found (message Type_93) 20:12:50 Server: Object 2:978 not found (message Type_121) 20:12:52 Server: Object 2:979 not found (message Type_93) 20:12:53 Server: Object 2:980 not found (message Type_121) 20:12:55 Server: Object 2:979 not found (message Type_121) 20:12:57 Server: Object 2:976 not found (message Type_121) 20:13:01 Server: Object 2:976 not found (message Type_93) 20:13:05 Server: Object 2:978 not found (message Type_93) 20:13:05 Server: Object 2:980 not found (message Type_93) 20:13:06 Server: Object 2:978 not found (message Type_161) 20:13:08 EPE manager release (0|66|0)
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Hallo Native-Network Community,
Mein Team und Ich möchten euch heute unseren Arma 3 Server vorstellen.
Der Server basiert auf einer von uns eigens Entwickelten Karte. (Screenshots)
Der Server ist am 29.07.2017 mit einer Spieleranzahl von 15 Leuten gestartet. Dabei sind über 80 im Forum registriert und haben einen Antrag genehmigt bekommen.
So nun fragt ihr euch wahrscheinlich:
Und was hat der Server noch zu bieten außer eine eigene Karte ?
Wir haben ein Wirtschaftssystem entwickelt in dem die Spieler, Angebot und Nachfrage bestimmen und somit die gesamte Marktwirtschaft steuern.
Außerdem gibt es ein Job System in dem die Spieler kleinere oder auch größere Jobs ausüben können wie z.B. Zeitung austragen,Klos putzen oder auch Geldtransporter fahren um sich neben dem Wirtschaftssystem ein bisschen Geld dazu zu verdienen.
Unser Immobilien System wurde komplett selbst entwickelt. Eine Immobilie dient als Lager aber auch als Treffpunkt für dich und deine Freunde aber auch zum ausführen von Illegalen Aktivitäten.Außerdem könnt ihr eure Immobilie nach euren Wünsche mit Möbeln einrichten.
Die Virtuellen Items (Z- Inventar) wurden bei uns komplett abgeschafft.Alle Items werden nun über das normale Arma (I) Inventar genutzt.
Illegale Waffen müssen hergestellt werden.Diese können dann im “Illegalen Markt” verkauft werden oder du benutzt sie selbst...
Es gibt keine Felder mehr auf denen Drogen abgebaut werden könne.Die Drogenherstellung ist nun etwas spannender gestaltet und hängt ein bisschen mit dem Immobilien System zusammen.
Ein Smartphone mit dem du Telefonieren kannst (TFR basiert).
Es gibt noch einige andere Dinge die wir auflisten können. Schaut es euch aber am besten selber an
Und wie läuft das mit den Fraktionen ?
Wir nutzen nur eine Fraktion die automatisch ausgewählt wird. Die eigentliche Lobby und Slot- auswahl fällt also weg. Das bedeutet, jeder Spieler wird automatisch als Zivilist eingeloggt und kann dann während des Spieles z.B. den Dienst als Polizist, Medic oder auch LPSler beginnen ohne den Spielfluss dabei unterbrechen zu müssen. Außerdem können neue Polizisten usw. auch während des Spiels gewhitlistet werden.
Um Machtgehabe oder Machtkämpfe zu vermeiden, gibt es bei unsere Fraktionen nur 3 Ränge. Bei der Polizei z.B (Officer, Chief, Commissioner).
Was steht in der Zukunft noch an ?
Wir werden den Server stetig weiter Entwickeln.
Wir planen, in der Zukunft Spieler bei Straftaten nicht mehr durch die Polizei verurteilen zu lassen sondern zusätzlich Richter und Anwälte für mehr Realismus ins Spiel zu bringen.
Ein Aktiensystem welches auch durch Angebot und Nachfrage geregelt wird.
Zusätzlich geplant: Ein Radio mit dem ihr unseren eigenen Radiosender Litric-FM (Livestream) hören könnt.
Damit ihr auf dem Server spielen können, müsst ihr euch nur im Forum registrieren und auf unseren TS3 Server kommen. Dort werdet ihr dann auf unsere Whitelist gesetzt.
Solltet ihr noch Fragen haben könnt ihr diese gerne im Forum oder auch auf unserem TS an uns stellen.
Forum:
forum.somenewlife.com/
Teamspeak 3:
37.157.249.140
Wir freuen uns auf euch!
Liebe Grüße von
Jonas, Philipp, Florian und Pascal -
hi Leuts,
ich bin seit gestern am versuchen das Crafting System von EdgeKiller Klicke hier! auf unserem Server umzuschreiben.
Nun habe ich ein Problem. Ich möchte gerne mit Inventory Items Craften, dies ist aber Standardmäßig nicht mit vorgesehen.
Mit Inventory Items meine ich Items die man im Normalen Inventar von Arma hat.Im Prinzip fehlt mir nur noch die Abfrage ob genügend Items im Inventar sind, aber wie ich die schreibe weiß ich nicht
wäre cool wenn mir wer helfen könnte der da etwas mehr drin ist im Thema CraftingHier mal meine fn_craftAction.sqf
Alle anderen Datein wurden nur zur Anzeige der richtigen Items bearbeitet, die haben aber keine Auswirkung auf das Script.Code
Alles anzeigen/* File: fn_craftAction.sqf Author: EdgeKiller Description: Master handling for crafting an item. */ private["_dialog","_item","_itemInfo","_oldItem","_newItem","_upp","_itemName","_ui","_progress","_pgText","_cP","_allMaterial","_matsNeed","_invSize","_handledItem"]; disableSerialization; _dialog = findDisplay 666; if((lbCurSel 669) == -1) exitWith {hint localize "STR_ISTR_SelectItemFirst";}; _item = lbData[669,(lbCurSel 669)]; _allMaterial = true; _matsNeed = 0; if(!(player canAdd _item)) exitWith {hint localize "Du hast kein Platz im Inventar";}; _config = ["weapon"] call life_fnc_craftCfg; { if(_item == _x select 0)then { _matsNeed = _x select 1; _invSize = count _matsNeed; for [{_i = 0},{_i < _invSize - 1},{_i = _i + 2}] do { _str = _matsNeed select _i; _matsNum = _matsNeed select _i+1; if((missionNamespace getVariable (_matsNeed select _i)) < _matsNum) exitWith {_allMaterial = false;}; }; }; } foreach (_config); if(!_allMaterial) exitWith {hint localize "STR_PM_NoMaterial";}; //Error checking if((count _matsNeed) == 0) exitWith {}; //Setup vars. _oldItem = _matsNeed; _newItem = _item; _itemInfo = [_newItem] call life_fnc_fetchCfgDetails; _itemName = _itemInfo select 1; _upp = format["Crafting %1",_itemName]; //Some more checks if((count _oldItem) == 0) exitWith {}; closeDialog 0; //Setup our progress bar. 5 cutRsc ["life_progress","PLAIN"]; _ui = uiNameSpace getVariable "life_progress"; _progress = _ui displayCtrl 38201; _pgText = _ui displayCtrl 38202; _pgText ctrlSetText format["%2 (1%1)...","%",_upp]; _progress progressSetPosition 0.01; _cP = 0.01; _removeItemSuccess = true; _invSize = count _oldItem; for [{_i = 0},{_i < _invSize - 1},{_i = _i + 2}] do { _handledItem = _oldItem select _i; player removeitem _handledItem; }; life_is_processing = true; while{true} do { sleep 0.3; _cP = _cP + 0.01; _progress progressSetPosition _cP; _pgText ctrlSetText format["%3 (%1%2)...",round(_cP * 100),"%",_upp]; if(_cP >= 1) exitWith {}; }; player additem _item; 5 cutText ["","PLAIN"]; titleText[format[localize "STR_CRAFT_Process",_item],"PLAIN"]; life_is_processing = false;
Liebe Grüße
Pasi -
log vom Server
Code
Alles anzeigen17:24:40 "extDB: Connected to Database" 17:24:40 Attempt to override final function - life_fnc_fuelcheck 17:24:40 Attempt to override final function - life_fnc_fuelconfig 17:24:40 Attempt to override final function - life_fnc_initfuelaction 17:24:40 Attempt to override final function - life_fnc_fuel 17:24:40 Attempt to override final function - life_fnc_diesel 17:24:40 Attempt to override final function - life_fnc_fuelair 17:24:40 Attempt to override final function - life_fnc_fuelprices 17:24:40 Attempt to override final function - life_fnc_super 17:24:40 Attempt to override final function - life_fnc_vehiclecheck 17:25:54 Unaccessible 17:25:54 Attempt to override final function - fnc_setupfuncs 17:25:54 "------------- Client Query Request -------------" 17:25:54 "QUERY: SELECT playerid, name, cash, bankacc, adminlevel, donatorlvl, civ_licenses, arrested, civ_gear, skill FROM players WHERE playerid='76561198058856453'" 17:25:54 "Time to complete: 0.0179901 (in seconds)" 17:25:54 "Result: ["76561198058856453","Pasi",0,400,"0","0","[[`license_civ_officer`,1],[`license_civ_sheriff`,1],[`license_civ_chief`,1],[`license_civ_comissioner`,1],[`license_civ_nataagent`,0],[`license_civ_natachief`,0],[`license_civ_rettungsassistent`,0],[`license_civ_chefarzt`,0],[`license_civ_mechaniker`,1],[`license_civ_chefmechaniker`,0],[`license_civ_polazubi`,0],[`license_civ_natazubi`,0],[`license_civ_sanazubi`,0],[`license_civ_lpsazubi`,0],[`license_civ_driver`,0],[`license_civ_air`,0],[`license_civ_boat`,0],[`license_civ_truck`,0],[`license_civ_gun`,0],[`license_civ_firstspawn`,1]]",0,"[`U_C_Poloshirt_tricolour`,``,``,``,``,[`ItemMap`,`ItemCompass`,`ItemWatch`],``,``,[],[],[],[],[],[],[``,``,``,``],[``,``,``,``]]",0]" 17:25:54 "------------------------------------------------" 17:26:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:31 Warning Message: No entry '.scope'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:31 Warning Message: No entry '.displayName'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.nameSound'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.type'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.picture'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.Library'. 17:26:31 Warning Message: No entry '.libTextDesc'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.model'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.simulation'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDuration'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightIntensity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDiffuse'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.fireLightAmbient'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.weaponLockDelay'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weaponLockSystem'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.cmImmunity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weight'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.lockingTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.lockedTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.detectRange'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.muzzles'. 17:26:31 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:32 Warning Message: No entry '.scope'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:32 Warning Message: No entry '.displayName'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.nameSound'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.type'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.picture'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.Library'. 17:26:32 Warning Message: No entry '.libTextDesc'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.model'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.simulation'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.fireLightDuration'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.fireLightIntensity'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.fireLightDiffuse'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.fireLightAmbient'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.weaponLockDelay'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.weaponLockSystem'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.cmImmunity'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.weight'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.lockingTargetSound'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.lockedTargetSound'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.detectRange'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.muzzles'. 17:26:32 Warning Message: Size: '/' not an array
Client log:Code
Alles anzeigen17:25:54 Warning Message: No entry '.weaponLockSystem'. 17:25:54 Warning Message: '/' is not a value 17:25:54 Warning Message: No entry '.cmImmunity'. 17:25:54 Warning Message: '/' is not a value 17:25:54 Warning Message: No entry '.weight'. 17:25:54 Warning Message: '/' is not a value 17:25:54 Warning Message: No entry '.lockingTargetSound'. 17:25:54 Warning Message: Size: '/' not an array 17:25:54 Warning Message: No entry '.lockedTargetSound'. 17:25:54 Warning Message: Size: '/' not an array 17:25:54 Warning Message: No entry '.detectRange'. 17:25:54 Warning Message: '/' is not a value 17:25:54 Warning Message: No entry '.muzzles'. 17:25:54 Warning Message: Size: '/' not an array 17:25:54 [4540,261.747,0.192,"XEH: PostInit started. MISSIONINIT: missionName=__cur_mp, missionVersion=52, worldName=golfvonlitric, isMultiplayer=true, isServer=false, isDedicated=false, CBA_isHeadlessClient=false, hasInterface=true, didJIP=true isLinux=false"] 17:25:54 [4540,261.8,0.192,"CBA_VERSIONING: cba=3.0.0.160713, "] 17:25:54 [4540,261.805,0.192,"XEH: PostInit finished."] 17:25:54 [CBA] (settings): No server settings after postInit phase. 17:25:54 Attempt to override final function - fnc_setupfuncs 17:25:54 Attempt to override final function - fnc_setupfuncs 17:25:54 Attempt to override final function - bis_fnc_endmission 17:25:54 [4541,261.863,0.289,"CBA_VERSIONING_SERVER: cba=2.3.1.160220, "] 17:25:54 0:04:21.864 (0:00:00.289) cba_versioning - cba - Version Mismatch! (Machine: civ_1 (Pasi) version: 3.0.0.160713, serverVersion: 2.3.1.160220, Level: 4) 17:25:54 "::Life Client:: Loading Secret Code V2.1" 17:25:54 Attempt to override final function - bis_fnc_endmission 17:25:54 "------------------------------------------------------------------------------------------------------" 17:25:54 "--------------------------------- Starting SomeNewLife Client Init ----------------------------------" 17:25:54 "------------------------------------------------------------------------------------------------------" 17:25:54 "::Life Client:: Initialization Variables" 17:25:54 "::Life Client:: Variables initialized" 17:25:54 "::Life Client:: Setting up Eventhandlers" 17:25:54 "::Life Client:: Eventhandlers completed" 17:25:54 "::Life Client:: Setting up user actions" 17:25:54 "::Life Client:: User actions completed" 17:25:54 "::Life Client:: Waiting for server functions to transfer.." 17:25:54 "::Life Client:: Received server functions." 17:25:54 "::Life Client:: Waiting for the server to be ready.." 17:25:55 Mission id: 6e97279d4320de9897f1743fff9338b58096fbb8 17:25:55 Loading movesType CfgMovesFishes_F 17:25:55 MovesType CfgMovesFishes_F load time 25 ms 17:25:55 "Past Settings Init" 17:25:55 "Executing client.fsm" 17:25:55 "Display 46 Found" 17:25:55 "------------------------------------------------------------------------------------------------------" 17:25:55 " End of SomeNewLife Client Init :: Total Execution Time 1.505 seconds " 17:25:55 "------------------------------------------------------------------------------------------------------" 17:25:58 e76_buildings\proxy\wall_a_window1b.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1b.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_window1b.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_doorblack.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\wall_a_doorblack.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:58 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing 17:25:59 Warning Message: Cannot load texture ca\characters2\other\data\bodies_co.paa. 17:25:59 Warning Message: Cannot load texture ca\characters2\other\data\bodies_nohq.paa. 17:25:59 Warning Message: Cannot load texture ca\characters2\other\data\bodies_as.paa. 17:26:04 Fresnel k must be >0, given n=2.51,k=0 17:26:07 Unrecognized texture type '.pa': 'ca\buildings2\a_generalstore_01\data\generalstore_ext_001_dtsmdi.pa' 17:26:07 Warning Message: Cannot load texture ca\buildings2\a_generalstore_01\data\generalstore_ext_001_dtsmdi.pa. 17:26:24 Loading movesType CfgMovesRabbit_F 17:26:24 MovesType CfgMovesRabbit_F load time 31 ms 17:26:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:31 Warning Message: No entry '.scope'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:31 Warning Message: No entry '.displayName'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.nameSound'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.type'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.picture'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.Library'. 17:26:31 Warning Message: No entry '.libTextDesc'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.model'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.simulation'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDuration'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightIntensity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDiffuse'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.fireLightAmbient'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.weaponLockDelay'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weaponLockSystem'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.cmImmunity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weight'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.lockingTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.lockedTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.detectRange'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.muzzles'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:31 Warning Message: No entry '.scope'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:31 Warning Message: No entry '.displayName'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.nameSound'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.type'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.picture'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.Library'. 17:26:31 Warning Message: No entry '.libTextDesc'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.model'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.simulation'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDuration'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightIntensity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDiffuse'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.fireLightAmbient'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.weaponLockDelay'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weaponLockSystem'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.cmImmunity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weight'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.lockingTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.lockedTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.detectRange'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.muzzles'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:31 Warning Message: No entry '.scope'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:31 Warning Message: No entry '.displayName'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.nameSound'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.type'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.picture'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.Library'. 17:26:31 Warning Message: No entry '.libTextDesc'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.model'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.simulation'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDuration'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightIntensity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDiffuse'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.fireLightAmbient'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.weaponLockDelay'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weaponLockSystem'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.cmImmunity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weight'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.lockingTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.lockedTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.detectRange'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.muzzles'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:31 Warning Message: No entry '.scope'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:31 Warning Message: No entry '.displayName'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.nameSound'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.type'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.picture'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.Library'. 17:26:31 Warning Message: No entry '.libTextDesc'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.model'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.simulation'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDuration'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightIntensity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.fireLightDiffuse'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.fireLightAmbient'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.weaponLockDelay'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weaponLockSystem'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.cmImmunity'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.weight'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.lockingTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.lockedTargetSound'. 17:26:31 Warning Message: Size: '/' not an array 17:26:31 Warning Message: No entry '.detectRange'. 17:26:31 Warning Message: '/' is not a value 17:26:31 Warning Message: No entry '.muzzles'. 17:26:31 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'. 17:26:32 Warning Message: No entry '.scope'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: Error: creating weapon ItemInfo with scope=private 17:26:32 Warning Message: No entry '.displayName'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.nameSound'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.type'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.picture'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.Library'. 17:26:32 Warning Message: No entry '.libTextDesc'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.model'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.simulation'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.fireLightDuration'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.fireLightIntensity'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.fireLightDiffuse'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.fireLightAmbient'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.weaponLockDelay'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.weaponLockSystem'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.cmImmunity'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.weight'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.lockingTargetSound'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.lockedTargetSound'. 17:26:32 Warning Message: Size: '/' not an array 17:26:32 Warning Message: No entry '.detectRange'. 17:26:32 Warning Message: '/' is not a value 17:26:32 Warning Message: No entry '.muzzles'. 17:26:32 Warning Message: Size: '/' not an array
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Hallo NN-Community,
ich habe jetzt schon echt lange gesucht und habe so langsam kein Plan mehr woran es liegen kann
Meine Wanted-Liste funktioniert einfach nicht mehr. Es wird zwar angezeigt das der User hinzugefügt wurde aber es funktioniert trotzdem nicht.Im Normalen Wanted Listen Feld wird auch nicht der Text "no crime" angezeigt.
Hier habe ich mal die WantedAdd datei
Code
Alles anzeigen/* File: fn_wantedAdd.sqf Author: Bryan "Tonic" Boardwine Description: Adds or appends a unit to the wanted list. */ private["_uid","_type","_index","_data","_crimes","_val","_customBounty","_name"]; _uid = [_this,0,"",[""]] call BIS_fnc_param; _name = [_this,1,"",[""]] call BIS_fnc_param; _type = [_this,2,"",[""]] call BIS_fnc_param; _customBounty = [_this,3,-1,[0]] call BIS_fnc_param; if(_uid == "" OR _type == "" OR _name == "") exitWith {}; //Bad data passed. //What is the crime? switch(_type) do { case "187V": {_type = ["Überfahren mit Todesfolge",6500]}; case "187": {_type = ["Mord",60000]}; case "901": {_type = ["Gefängnisflucht",4500]}; case "261": {_type = ["Raub",5000]}; case "261A": {_type = ["Versuchter Raub",3000]}; case "215": {_type = ["Versuchter Autodiebstahl",2000]}; case "213": {_type = ["Verwenden illegaler Sprengstoff",10000]}; case "211": {_type = ["Raub/Diebstahl",1000]}; case "207": {_type = ["Entführung",3500]}; case "207A": {_type = ["Versuchte Entführung",2000]}; case "487": {_type = ["Autodiebstahl",1500]}; case "488": {_type = ["Diebstahl",700]}; case "480": {_type = ["Fahrerflucht",1300]}; case "481": {_type = ["Drogenbesitz",1000]}; case "482": {_type = ["Versuchter Drogenhandel",5000]}; case "483": {_type = ["Drogenhandel",9500]}; case "503": {_type = ["Handel mit exotischen Gütern",25000]}; case "1": {_type = ["Fahren ohne Führerschein",1500]}; case "2": {_type = ["Versuchter Diebstahl Fahrzeugs",3500]}; case "3": {_type = ["Diebstahl/Führen e.fremden Zivilfahrzeugs",5000]}; case "4": {_type = ["Fahren ohne Licht",350]}; case "5": {_type = ["Überhöhte Geschwindigkeit",3500]}; case "6": {_type = ["Gefährliche Fahrweise",2500]}; case "7": {_type = ["Versuchter Diebstahl e.Polizeifahrzeugs",7500]}; case "8": {_type = ["Diebstahl von Polizeifahrzeugen",20000]}; case "9": {_type = ["Landen in einer Flugverbotszone",2500]}; case "10": {_type = ["Fahren von illegalen Fahrzeugen",10000]}; case "11": {_type = ["Unfallverursacher/Fahrerflucht nach Unfall",5000]}; case "12": {_type = ["Fahrerflucht vor der Polizei",7500]}; case "13": {_type = ["Überfahren eines anderen Spielers",25000]}; case "14": {_type = ["Illegale Strassensperren",5000]}; case "15": {_type = ["Widerstand gegen die Staatsgewalt",15000]}; case "16": {_type = ["Nicht befolgen e.pol.Anordnung",5000]}; case "17": {_type = ["Beamtenbeleidigung",2500]}; case "18": {_type = ["Belästigung eines Polizisten",8000]}; case "19": {_type = ["Betreten der pol.Sperrzone",5000]}; case "20": {_type = ["Töten eines Polizisten",25000]}; case "21": {_type = ["Beschuss auf Polizei/Beamte/Eigentum",15000]}; case "22": {_type = ["Zerstörung von Polizeieigentum",15000]}; case "23": {_type = ["Drogendelikte",12000]}; case "24": {_type = ["Waffenbesitz ohne Lizenz",5000]}; case "25": {_type = ["Mit gez.Waffe durch Stadt",2500]}; case "26": {_type = ["Besitz einer verbotenen Waffe",10000]}; case "27": {_type = ["Schusswaffengebrauch innerhalb Stadt",10000]}; case "28": {_type = ["Geiselnahme",30000]}; case "29": {_type = ["Überfall auf Personen/Fahrzeuge",10000]}; case "30": {_type = ["Bankraub",200000]}; case "31": {_type = ["Mord",60000]}; case "32": {_type = ["Aufstand",35000]}; case "33": {_type = ["Angriff durch Rebellen",35000]}; case "34": {_type = ["Angriff/Belagerung von Hauptstädten",25000]}; case "35": {_type = ["Vers.Landung in einer Flugverbotszone",1500]}; case "36": {_type = ["Fliegen/Schweben unterhalb 150m ü.Stadt",2000]}; case "37": {_type = ["Ausbruch aus dem Gefaengnis",25000]}; case "38": {_type = ["Fliegen ohne Fluglizenz",1200]}; case "39": {_type = ["Dauerhaft störendes Hupen",1000]}; case "40": {_type = ["Handel mit exotischen Gütern",25000]}; case "43": {_type = ["Benzinraub",25000]}; case "45": {_type = ["Geblitzt -10 Kmh",10]}; //ist das Kopfgeld case "46": {_type = ["Geblitzt 11-15 Kmh",20]}; case "47": {_type = ["Geblitzt 16-20 Kmh",30]}; case "48": {_type = ["Geblitzt 21-25 Kmh",90]}; case "49": {_type = ["Geblitzt 26-30 Kmh",100]}; case "50": {_type = ["Geblitzt 31-40 Kmh",140]}; case "51": {_type = ["Geblitzt 41-50 Kmh",200]}; case "52": {_type = ["Geblitzt 51- Kmh",700]}; default {_type = [];}; }; if(count _type == 0) exitWith {}; //Not our information being passed... //Is there a custom bounty being sent? Set that as the pricing. if(_customBounty != -1) then {_type set[1,_customBounty];}; //Search the wanted list to make sure they are not on it. _index = [_uid,life_wanted_list] call TON_fnc_index; if(_index != -1) then { _data = life_wanted_list select _index; _crimes = _data select 2; _crimes pushBack (_type select 0); _val = _data select 3; life_wanted_list set[_index,[_name,_uid,_crimes,(_type select 1) + _val]]; } else { life_wanted_list pushBack [_name,_uid,[(_type select 0)],(_type select 1)]; };
Wenn ihr noch Dateien braucht sagt einfach bescheid
es wäre super wen mir jemand helfen könnte.
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Es ändert sich nicht kann es sein das ich irgend wo noch etwas includen muss oder so ? oder in den Defines was ändern muss ?
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Es bleibt immer noch alles weiß ne andere Idee ?
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Hallo NN-Community.
kann mir jemand sagen wieso der Text immer weiß bleibt ? ich habe so langsam kein plan mehr. In der Common.hpp habe ich auch schon rumgeschaut und die Farbe geändert.
Code
Alles anzeigenclass RscButton_1601: life_RscButtonMenu { idc = 1601; text = "test1"; onButtonClick = "closeDialog 0;"; colorBackground[] = {0,0,0,0.7}; colorText[] = {0,0,0,1}; x = 0.613437 * safezoneW + safezoneX; y = 0.335 * safezoneH + safezoneY; w = 0.0825 * safezoneW; h = 0.066 * safezoneH; };
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danke ich werde mal schauen
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Danke ihr beiden ich denke ihr habt mich schon einen schritt weiter gebracht ich werde es einfach weiter versuchen
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Funktioniert auch nicht gleicher Fehler also es werden immer noch keine Lizenzen usw. gespeichert. Das Geld übrigens schon.
hier mal aus der Altis-life-rpg-4.ini
Code
Alles anzeigen;;______________________________________________________________ [playerCivInfo] ;; SQL1_1 = SELECT playerid, name, cash, bankacc, adminlevel, civ_licenses, arrested, civ_gear FROM players WHERE playerid=?; SQL1_INPUTS = 1 Number of Inputs = 1 OUTPUT = 1-String, 2-String, 3, 4, 5-String, 6, 7-String, 8 ;;______________________________________________________________
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gerade dabei gebe dir dann eine Rückinfo
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Naja habe vor mich etwas mit Datenbanken usw. zu beschäftigen und das ist es immer ganz hilfreich etwas was schon da ist zu verstehen und dabei zu entfernen.
Später weiß ich dann wie ich Daten aus der Datenbank abfrage