gehr leider nicht
Beiträge von Eric Oxford
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Ich werde es mal ausprobieren
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Hallo Zusammen ich benutze den GUI editor A3 von Shinji nur sobald ich das Gui ingame aufrufe(abgeändert) bekomme ich dieses Bild:
Dies ist mein Code:
SQL
Alles anzeigenclass Life_Taxi { idd = 1000; name = "Life_Taxi"; movingEnable = false; enableSimulation = true; class controlsBackground { class Background_1100: Life_RscText { idc = 1100; text = ""; x = 0.172395 * safezoneW + safezoneX; y = 0.154937 * safezoneH + safezoneY; w = 0.332291 * safezoneW; h = 0.335185 * safezoneH; ColorBackground[] = {0,0,0,0.694117}; ColorText[] = {1,1,1,1}; }; }; class controls { class Small_1101: Life_RscText { idc = 1101; text = "Bitte wähle dein Taxi aus:"; x = 0.172395 * safezoneW + safezoneX; y = 0.155400 * safezoneH + safezoneY; w = 0.332291 * safezoneW; h = 0.047222 * safezoneH; ColorBackground[] = {1,0.647058,0,1}; ColorText[] = {1,1,1,1}; SizeEx = 0.3; }; class Button_1102: Life_RscButton { idc = 1102; text = "Limousine 900$"; x = 0.201562 * safezoneW + safezoneX; y = 0.256789 * safezoneH + safezoneY; w = 0.125 * safezoneW; h = 0.037037 * safezoneH; ColorBackground[] = {0,0,0,0.627450}; ColorText[] = {1,1,1,1}; SizeEx = 0.3; colorFocused[] = {0,0,0,1}; colorDisabled[] = {0,0,0,1}; }; class Button_1103: Life_RscButton { idc = 1103; text = "Quadbike 100$"; x = 0.357812 * safezoneW + safezoneX; y = 0.258641 * safezoneH + safezoneY; w = 0.125 * safezoneW; h = 0.037037 * safezoneH; ColorBackground[] = {0,0,0,0.627450}; ColorText[] = {1,1,1,1}; SizeEx = 0.3; colorFocused[] = {0,0,0,1}; colorDisabled[] = {0,0,0,1}; }; class Button_1104: Life_RscButton { idc = 1104; text = "Geländewagen 400$"; x = 0.198437 * safezoneW + safezoneX; y = 0.382715 * safezoneH + safezoneY; w = 0.125 * safezoneW; h = 0.037037 * safezoneH; ColorBackground[] = {0,0,0,0.627450}; ColorText[] = {1,1,1,1}; SizeEx = 0.3; colorFocused[] = {0,0,0,1}; colorDisabled[] = {0,0,0,1}; }; class Button_1105: Life_RscButton { idc = 1105; text = "SUV 900$"; x = 0.354687 * safezoneW + safezoneX; y = 0.384567 * safezoneH + safezoneY; w = 0.125 * safezoneW; h = 0.037037 * safezoneH; ColorBackground[] = {0,0,0,0.627450}; ColorText[] = {1,1,1,1}; SizeEx = 0.3; colorFocused[] = {0,0,0,1}; colorDisabled[] = {0,0,0,1}; }; }; };