Hallo Zusammen ich benutze den GUI editor A3 von Shinji nur sobald ich das Gui ingame aufrufe(abgeändert) bekomme ich dieses Bild:
Dies ist mein Code:
SQL
class Life_Taxi {
idd = 1000;
name = "Life_Taxi";
movingEnable = false;
enableSimulation = true;
class controlsBackground {
class Background_1100: Life_RscText
{
idc = 1100;
text = "";
x = 0.172395 * safezoneW + safezoneX;
y = 0.154937 * safezoneH + safezoneY;
w = 0.332291 * safezoneW;
h = 0.335185 * safezoneH;
ColorBackground[] = {0,0,0,0.694117};
ColorText[] = {1,1,1,1};
};
};
class controls {
class Small_1101: Life_RscText
{
idc = 1101;
text = "Bitte wähle dein Taxi aus:";
x = 0.172395 * safezoneW + safezoneX;
y = 0.155400 * safezoneH + safezoneY;
w = 0.332291 * safezoneW;
h = 0.047222 * safezoneH;
ColorBackground[] = {1,0.647058,0,1};
ColorText[] = {1,1,1,1};
SizeEx = 0.3;
};
class Button_1102: Life_RscButton
{
idc = 1102;
text = "Limousine 900$";
x = 0.201562 * safezoneW + safezoneX;
y = 0.256789 * safezoneH + safezoneY;
w = 0.125 * safezoneW;
h = 0.037037 * safezoneH;
ColorBackground[] = {0,0,0,0.627450};
ColorText[] = {1,1,1,1};
SizeEx = 0.3;
colorFocused[] = {0,0,0,1};
colorDisabled[] = {0,0,0,1};
};
class Button_1103: Life_RscButton
{
idc = 1103;
text = "Quadbike 100$";
x = 0.357812 * safezoneW + safezoneX;
y = 0.258641 * safezoneH + safezoneY;
w = 0.125 * safezoneW;
h = 0.037037 * safezoneH;
ColorBackground[] = {0,0,0,0.627450};
ColorText[] = {1,1,1,1};
SizeEx = 0.3;
colorFocused[] = {0,0,0,1};
colorDisabled[] = {0,0,0,1};
};
class Button_1104: Life_RscButton
{
idc = 1104;
text = "Geländewagen 400$";
x = 0.198437 * safezoneW + safezoneX;
y = 0.382715 * safezoneH + safezoneY;
w = 0.125 * safezoneW;
h = 0.037037 * safezoneH;
ColorBackground[] = {0,0,0,0.627450};
ColorText[] = {1,1,1,1};
SizeEx = 0.3;
colorFocused[] = {0,0,0,1};
colorDisabled[] = {0,0,0,1};
};
class Button_1105: Life_RscButton
{
idc = 1105;
text = "SUV 900$";
x = 0.354687 * safezoneW + safezoneX;
y = 0.384567 * safezoneH + safezoneY;
w = 0.125 * safezoneW;
h = 0.037037 * safezoneH;
ColorBackground[] = {0,0,0,0.627450};
ColorText[] = {1,1,1,1};
SizeEx = 0.3;
colorFocused[] = {0,0,0,1};
colorDisabled[] = {0,0,0,1};
};
};
};
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