Kann ich dir das per TS zeigen das vereinfacht das nochmal. ts.cyrus-life.de
Beiträge von Niklas Smolik
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Spoiler anzeigen
/*
* Format:
* 3: STRING (Conditions) - Must return boolean :
* String can contain any amount of conditions, aslong as the entire
* string returns a boolean. This allows you to check any levels, licenses etc,
* in any combination. For example:
* "call life_coplevel && license_civ_someLicense"
* This will also let you call any other function.
*
*/
class CfgSpawnPoints {
class Altis {
class Civilian {
class Kavala {
displayName = "Kavala";
spawnMarker = "civ_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Athira {
displayName = "Athira";
spawnMarker = "civ_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Pyrgos {
displayName = "Pyrgos";
spawnMarker = "civ_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Sofia {
displayName = "Sofia";
spawnMarker = "civ_spawn_4";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class RebelN {
displayName = RebellenHQ;
spawnMarker = "Rebelop";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "";
};
class Miliz {
displayName = MilizHQ;
spawnMarker = "miliz_spawn";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_miliz";
};
class Bandit {
displayName = BanditenHQ;
spawnMarker = "bandit_spawn";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_bandit";
};
class Mafia {
displayName = MafiaHQ;
spawnMarker = "mafia_spawn";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_mafia";
};
};
class Cop {
class Kavala {
displayName = "Kavala HQ";
spawnMarker = "cop_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Athira {
displayName = "Athira HQ";
spawnMarker = "cop_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
conditions = "";
};
class Pyrgos {
displayName = "Pyrgos HQ";
spawnMarker = "cop_spawn_2";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "";
};
class Air {
displayName = $STR_MAR_Police_Air_HQ;
spawnMarker = "cop_spawn_4";
icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
};
class HW {
displayName = $STR_MAR_Highway_Patrol;
spawnMarker = "cop_spawn_5";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "call life_coplevel >= 3";
};
};
class Medic {
class Kavala {
displayName = $STR_SP_EMS_Kav;
spawnMarker = "medic_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class Athira {
displayName = $STR_SP_EMS_Ath;
spawnMarker = "medic_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class Pyrgos {
displayName = $STR_SP_EMS_Pyr;
spawnMarker = "medic_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
};
};
class Tanoa {
class Civilian {
class Georgetown {
displayName = "Georgetown";
spawnMarker = "civ_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "!license_civ_rebel";
};
class Balavu {
displayName = "Balavu";
spawnMarker = "civ_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Tuvanaka {
displayName = "Tuvanaka";
spawnMarker = "civ_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Lijnhaven {
displayName = "Lijnhaven";
spawnMarker = "civ_spawn_4";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class RebelNW {
displayName = $STR_SP_Reb_NW;
spawnMarker = "Rebelop";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
class RebelS {
displayName = $STR_SP_Reb_S;
spawnMarker = "Rebelop_1";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
class RebelNE {
displayName = $STR_SP_Reb_NE;
spawnMarker = "Rebelop_2";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
};
class Cop {
class NAirport {
displayName = $STR_SP_Cop_Air_N;
spawnMarker = "cop_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class SWAirport {
displayName = $STR_SP_Cop_Air_SW;
spawnMarker = "cop_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
conditions = "";
};
class GeorgetownHQ {
displayName = "Georgetown HQ";
spawnMarker = "cop_spawn_2";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "";
};
class Air {
displayName = $STR_MAR_Police_Air_HQ;
spawnMarker = "cop_spawn_4";
icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
};
class HW {
displayName = $STR_MAR_Highway_Patrol;
spawnMarker = "cop_spawn_5";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "call life_coplevel >= 3";
};
};
class Medic {
class SEHospital {
displayName = $STR_SP_EMS_SE;
spawnMarker = "medic_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class TanoukaHospital {
displayName = $STR_SP_EMS_Tan;
spawnMarker = "medic_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class NEAirportHospital {
displayName = $STR_SP_EMS_NEair;
spawnMarker = "medic_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
};
};
};
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Code
Alles anzeigen22:36:20 InitSound - complete 22:36:20 PhysX3 SDK Init started ... 22:36:20 PhysX3 SDK Init ended. 22:36:23 Warning Message: Script \life_server\Functions\Systems\fn_setObjVar.sqf not found 22:36:26 core\skyobject\skyobject.p3d: No geometry and no visual shape 22:36:26 a3\data_f\krater.p3d: No geometry and no visual shape 22:36:26 a3\data_f\koule.p3d: No geometry and no visual shape 22:36:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f 22:36:27 Loading movesType CfgGesturesMale 22:36:27 Creating action map cache 22:36:27 Animation a3\anims_f\data\anim\sdr\gst\gestureempty.rtm not found or empty 22:36:27 MovesType CfgGesturesMale load time 83 ms 22:36:27 Loading movesType CfgMovesMaleSdr 22:36:28 Reading cached action map data 22:36:31 MovesType CfgMovesMaleSdr load time 3274 ms 22:36:31 a3\characters_f\proxies\flag.p3d: No geometry and no visual shape 22:36:31 VoteThreshold must be in 0..1 range. Defaulting to 0.5 22:36:32 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 22:36:32 Steam AppId from steam_appid.txt: 107410 22:36:32 Unsupported language English in stringtable 22:36:32 Unsupported language English in stringtable 22:36:40 Connected to Steam servers 22:36:40 Starting mission: 22:36:40 Mission file: Altis_Life 22:36:40 Mission world: Altis 22:36:40 Mission directory: mpmissions\Altis_Life.Altis\ 22:36:40 a3\data_f\blesk1.p3d: No geometry and no visual shape 22:36:40 a3\data_f\blesk2.p3d: No geometry and no visual shape 22:36:40 a3\data_f\raindrop.p3d: No geometry and no visual shape 22:36:40 a3\map_stratis\data\obloha.p3d: No geometry and no visual shape 22:36:40 a3\data_f\stars.p3d: No geometry and no visual shape 22:36:40 a3\map_stratis\data\horizont.p3d: No geometry and no visual shape 22:36:40 a3\data_f\rainbow.p3d: No geometry and no visual shape 22:36:53 Strange convex component202 in a3\structures_f\households\house_small01\d_house_small_01_v1_f.p3d:geometryView 22:36:53 Strange convex component203 in a3\structures_f\households\house_small01\d_house_small_01_v1_f.p3d:geometryView 22:36:53 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 22:36:53 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 22:36:53 Strange convex component65 in a3\rocks_f\sharp\sharprock_wallh.p3d:geometryFire 22:36:57 Strange convex component06 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component18 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component30 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component31 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component32 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component42 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component43 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component44 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component46 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component58 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component64 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component76 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component98 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component100 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component132 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component145 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component149 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component151 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component167 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component198 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component244 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component304 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component310 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component337 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component353 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component378 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire 22:36:57 Strange convex component05 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 22:36:57 Strange convex component74 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 22:36:57 Strange convex component202 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 22:36:57 Strange convex component391 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire 22:37:06 a3\structures_f\mil\flags\flag_f.p3d: No geometry and no visual shape 22:37:15 RoadCone_L_F: light_1_blinking - unknown animation source MarkerLight (defined in AnimationSources::Light_1_source) 22:37:17 a3\weapons_f\binocular\nvg_proxy.p3d: No geometry and no visual shape 22:37:17 a3\characters_f_beta\heads\glasses\g_shades_green.p3d: No geometry and no visual shape 22:37:17 No speaker given for 'Archie Conrad' 22:37:17 No speaker given for 'Matthew White' 22:37:17 No speaker given for 'Max Jones' 22:37:17 No speaker given for 'Keith Harris' 22:37:17 a3\characters_f\heads\glasses\g_shades_black.p3d: No geometry and no visual shape 22:37:17 a3\characters_f_gamma\heads\glasses\g_aviators.p3d: No geometry and no visual shape 22:37:17 Strange convex component116 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 22:37:17 Strange convex component117 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 22:37:17 Strange convex component118 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 22:37:17 Strange convex component119 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire 22:37:18 Error: Object(2 : 1293) not found 22:37:18 c:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 22:37:18 Mission id: e4d3df2db66ce672e988807142d523b2c3bc2f6b 22:37:18 CallExtension loaded: extDB3 (C:\server\a3master\@extdb3\extDB3_x64.dll) [1.0.3.2] [1.0.3.2] 22:37:18 "extDB3: Connected to Database" 22:37:18 "----------------------------------------------------------------------------------------------------" 22:37:18 "---------------------------------- Starting Altis Life Server Init ---------------------------------" 22:37:18 "------------------------------------------ Version 5.0.0 -------------------------------------------" 22:37:18 "----------------------------------------------------------------------------------------------------" 22:37:18 Attempt to override final function - bis_fnc_storeparamsvalues_data 22:37:18 "----------------------------------------------------------------------------------------------------" 22:37:18 " End of Altis Life Server Init :: Total Execution Time 0.689995 seconds " 22:37:18 "----------------------------------------------------------------------------------------------------" 22:37:18 Error in expression <noa", "Land_Medevac_house_V1_F"]]] call TON_fnc_terrainSort; private _altisArray> 22:37:18 Error position: <TON_fnc_terrainSort; private _altisArray> 22:37:18 Error Undefined variable in expression: ton_fnc_terrainsort 22:37:18 File life_server\init.sqf, line 186 22:37:20 "########################## DYNAMIC MARKET ##########################" 22:37:20 "### >> SUCCESSFULLY LOADED PRICES FROM DATABASE! ###" 22:37:20 "####################################################################" 22:37:51 BEServer: registering a new player #451066169 22:38:28 Server: Object 0:0 not found (message Type_181) 22:38:28 Server: Object 0:0 not found (message Type_181) 22:38:28 Server: Object 0:0 not found (message Type_181) 22:38:28 Server: Object 0:0 not found (message Type_181) 22:38:28 Server: Object 0:0 not found (message Type_181) 22:38:28 Server: Object 0:0 not found (message Type_181) 22:38:34 Unaccessible 22:38:35 "SPYGLASS-FLAG: Niklas Miller : 76561198354624467 : VariableSetBeforeInitialized_sell_array" 22:38:36 Client: Remote object 4:0 not found 22:38:37 Warning: Cleanup player - person 2:1641 not found 22:39:16 Server: Object 0:0 not found (message Type_181) 22:39:16 Server: Object 0:0 not found (message Type_181) 22:39:16 Server: Object 0:0 not found (message Type_181) 22:39:16 Server: Object 0:0 not found (message Type_181) 22:39:16 Server: Object 0:0 not found (message Type_181) 22:39:16 Server: Object 0:0 not found (message Type_181) 22:39:24 Unaccessible 22:39:25 ">> ALLIANCEAPPS: Processing functions for Niklas Miller(UID: 76561198354624467 | LVL: 5)" 22:39:27 ">> ALLIANCEAPPS: 56 Functions streamed to Niklas Miller(UID: 76561198354624467 | LVL: 5)(0 other functions) - TIME WASTED: 2.326" 22:40:40 "### DYNMARKET >> SUCCESSFULLY BACKUP'D CURRENT PRICES TO DATABASE! ###" 22:41:05 Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";] 22:41:05 Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_p_fugitive_F"; Shape: "a3\characters_f\civil\c_poor.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_w_worker_F"; Shape: "a3\characters_f\common\coveralls.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_polo_6_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_polo_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_polo_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_polo_5_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "C_man_polo_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";] 22:41:05 Deinitialized shape [Class: "B_RangeMaster_F"; Shape: "a3\characters_f\civil\c_poloshirtpants.p3d";] 22:41:05 c:\bis\source\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing! 22:41:09 Extensions: 22:41:09 extDB3 (C:\server\a3master\@extdb3\extDB3_x64.dll) [1.0.3.2] [1.0.3.2]
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Ich spawne wenn ich in Kavala, Athira, Sofia, Pyrgos spawnen will auf der Spawn-Insel, aber wenn ich bei den Lizenz abhängigen Spawnpunkten spawnen will funktioniert das.
Hier der RPT-Ausschnitt
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Ich habe das Problem das wenn ich Spawne auf der Spawn Insel spawne. Zudem werden mir die Markt Preise nicht angezeigt im Markt-Fenster. Ich nutze das Dynamic-Markt-System. Und da steht oben rechts etwas auf spanish oder französisch. Ich habe im Anhang den RPT-Log.
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Keine Ahnung wie das geht
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Ich habe garkein marktscript. Möchte einfach die Markt preise über Knopf anzeigen. Habe in sachen farmen noch standart altis life
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Ich habe nicht das dynamic market script. Möchte die preise selber per Fenster einblenden. Habe zwar jetzt ein Knopf aber da passiert nichts wenn ich drauf drücke
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Und wenn ich das eingefügt habe habe ich ein Button im Z-Menü der ein Marktpreis fenster öffnet ?
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Meinst du den ersten Schritt vom Tutorial ??
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Guten Abend,
ich möchte in meinem Z-Menü ein Button einfügen. Wenn man dort drauf drückt öffnet sich ein Fenster wo die Marktpreise drauf stehen. Ich wüsste nicht wie ich das machen soll.
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Habe es jetzt fixen können lag tatsächlich an einer Klammer
Danke an alle die geholfen haben
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Doch im Englishen heißt das so
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Aber daran liegt doch so ein großes Problem nicht oder ?
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Geht immernoch nicht habe die Klammer die zuviel war entfernt
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#include "..\..\script_macros.hpp"
/*
File: fn_useItem.sqf
Author: Bryan "Tonic" Boardwine
Description:
Main function for item effects and functionality through the player menu.
*/
private "_item";
disableSerialization;
if ((lbCurSel 2005) isEqualTo -1) exitWith {hint localize "STR_ISTR_SelectItemFirst";};
_item = CONTROL_DATA(2005);
switch (true) do {
case (_item in ["waterBottle","coffee","redgull"]): {
if ([false,_item,1] call life_fnc_handleInv) then {
life_thirst = 100;
if (LIFE_SETTINGS(getNumber,"enable_fatigue") isEqualTo 1) then {player setFatigue 0;};
if (_item isEqualTo "redgull" && {LIFE_SETTINGS(getNumber,"enable_fatigue") isEqualTo 1}) then {
[] spawn {
life_redgull_effect = time;
titleText[localize "STR_ISTR_RedGullEffect","PLAIN"];
player enableFatigue false;
waitUntil {!alive player ((time - life_redgull_effect) > (3 * 60))};
player enableFatigue true;
};
};
};
};
case (_item isEqualTo "boltcutter"): {
[cursorObject] spawn life_fnc_boltcutter;
closeDialog 0;
};
case (_item isEqualTo "blastingcharge"): {
player reveal fed_bank;
(group player) reveal fed_bank;
[cursorObject] spawn life_fnc_blastingCharge;
closeDialog 0;
};
case (_item isEqualTo "defusekit"): {
[cursorObject] spawn life_fnc_defuseKit;
closeDialog 0;
};
case (_item isEqualTo "storagesmall"): {
[false] call life_fnc_storageBox;
};
case (_item isEqualTo "storagebig"): {
[true] call life_fnc_storageBox;
};
case (_item isEqualTo "spikeStrip"): {
if (!isNull life_spikestrip) exitWith {hint localize "STR_ISTR_SpikesDeployment"; closeDialog 0};
if ([false,_item,1] call life_fnc_handleInv) then {
[] spawn life_fnc_spikeStrip;
closeDialog 0;
};
};
case (_item isEqualTo "fuelFull"): {
if !(isNull objectParent player) exitWith {hint localize "STR_ISTR_RefuelInVehicle"};
[] spawn life_fnc_jerryRefuel;
closeDialog 0;
};
case (_item isEqualTo "fuelEmpty"): {
[] spawn life_fnc_jerryCanRefuel;
closeDialog 0;
};
case (_item isEqualTo "lockpick"): {
[] spawn life_fnc_lockpick;
closeDialog 0;
};
case (_item isEqualTo "morphine"): {
[] spawn life_fnc_morphine;
};
};
case (_item in ["apple","rabbit","salema","ornate","mackerel","tuna","mullet","catshark","turtle_soup","hen","rooster","sheep","goat","donuts","tbacon","peach"]): {
if (!(M_CONFIG(getNumber,"VirtualItems",_item,"edible") isEqualTo -1)) then {
if ([false,_item,1] call life_fnc_handleInv) then {
_val = M_CONFIG(getNumber,"VirtualItems",_item,"edible");
_sum = life_hunger + _val;
switch (true) do {
case (_val < 0 && _sum < 1): {life_hunger = 5;}; //This adds the ability to set the entry edible to a negative value and decrease the hunger without death
case (_sum > 100): {life_hunger = 100;};
default {life_hunger = _sum;};
};
};
};
};
default {
hint localize "STR_ISTR_NotUsable";
};
[] call life_fnc_p_updateMenu;
[] call life_fnc_hudUpdate;
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Jetzt bekomme ich diesen Fehler. Hat sich noch nichts geändert am Problem
Code
Alles anzeigen15:48:26 Error in expression <phine.sqf [life_fnc_morphine]" include "..\..\script_macros.hpp" private["_> 15:48:26 Error position: <"..\..\script_macros.hpp" private["_> 15:48:26 Error Missing ; 15:48:26 File core\items\fn_morphine.sqf [life_fnc_morphine], line 1 15:48:26 Error in expression <phine.sqf [life_fnc_morphine]" include "..\..\script_macros.hpp" private["_> 15:48:26 Error position: <"..\..\script_macros.hpp" private["_> 15:48:26 Error Missing ; 15:48:26 File core\items\fn_morphine.sqf [life_fnc_morphine], line 1 15:48:26 Error in expression <): { [] spawn life_fnc_morphine; }; }; }; case (_item in ["apple","rabbit","sa> 15:48:26 Error position: <}; case (_item in ["apple","rabbit","sa> 15:48:26 Error Missing { 15:48:26 File core\pmenu\fn_useItem.sqf [life_fnc_useItem], line 140 15:48:26 Error in expression <): { [] spawn life_fnc_morphine; }; }; }; case (_item in ["apple","rabbit","sa> 15:48:26 Error position: <}; case (_item in ["apple","rabbit","sa> 15:48:26 Error Missing {
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Muss ich das nicht noch in der Config_vItems hinzufügen ?