Ich spawne wenn ich in Kavala, Athira, Sofia, Pyrgos spawnen will auf der Spawn-Insel, aber wenn ich bei den Lizenz abhängigen Spawnpunkten spawnen will funktioniert das.
Hier der RPT-Ausschnitt
Ich spawne wenn ich in Kavala, Athira, Sofia, Pyrgos spawnen will auf der Spawn-Insel, aber wenn ich bei den Lizenz abhängigen Spawnpunkten spawnen will funktioniert das.
Hier der RPT-Ausschnitt
schick mal den kompletten log
22:36:20 InitSound - complete
22:36:20 PhysX3 SDK Init started ...
22:36:20 PhysX3 SDK Init ended.
22:36:23 Warning Message: Script \life_server\Functions\Systems\fn_setObjVar.sqf not found
22:36:26 core\skyobject\skyobject.p3d: No geometry and no visual shape
22:36:26 a3\data_f\krater.p3d: No geometry and no visual shape
22:36:26 a3\data_f\koule.p3d: No geometry and no visual shape
22:36:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
a3_characters_f
22:36:27 Loading movesType CfgGesturesMale
22:36:27 Creating action map cache
22:36:27 Animation a3\anims_f\data\anim\sdr\gst\gestureempty.rtm not found or empty
22:36:27 MovesType CfgGesturesMale load time 83 ms
22:36:27 Loading movesType CfgMovesMaleSdr
22:36:28 Reading cached action map data
22:36:31 MovesType CfgMovesMaleSdr load time 3274 ms
22:36:31 a3\characters_f\proxies\flag.p3d: No geometry and no visual shape
22:36:31 VoteThreshold must be in 0..1 range. Defaulting to 0.5
22:36:32 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
22:36:32 Steam AppId from steam_appid.txt: 107410
22:36:32 Unsupported language English in stringtable
22:36:32 Unsupported language English in stringtable
22:36:40 Connected to Steam servers
22:36:40 Starting mission:
22:36:40 Mission file: Altis_Life
22:36:40 Mission world: Altis
22:36:40 Mission directory: mpmissions\Altis_Life.Altis\
22:36:40 a3\data_f\blesk1.p3d: No geometry and no visual shape
22:36:40 a3\data_f\blesk2.p3d: No geometry and no visual shape
22:36:40 a3\data_f\raindrop.p3d: No geometry and no visual shape
22:36:40 a3\map_stratis\data\obloha.p3d: No geometry and no visual shape
22:36:40 a3\data_f\stars.p3d: No geometry and no visual shape
22:36:40 a3\map_stratis\data\horizont.p3d: No geometry and no visual shape
22:36:40 a3\data_f\rainbow.p3d: No geometry and no visual shape
22:36:53 Strange convex component202 in a3\structures_f\households\house_small01\d_house_small_01_v1_f.p3d:geometryView
22:36:53 Strange convex component203 in a3\structures_f\households\house_small01\d_house_small_01_v1_f.p3d:geometryView
22:36:53 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
22:36:53 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
22:36:53 Strange convex component65 in a3\rocks_f\sharp\sharprock_wallh.p3d:geometryFire
22:36:57 Strange convex component06 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component18 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component30 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component31 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component32 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component42 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component43 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component44 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component46 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component58 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component64 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component76 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component98 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component100 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component132 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component145 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component149 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component151 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component167 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component198 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component244 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component304 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component310 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component337 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component353 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component378 in a3\rocks_f\sharp\sharprock_monolith.p3d:geometryFire
22:36:57 Strange convex component05 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire
22:36:57 Strange convex component74 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire
22:36:57 Strange convex component202 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire
22:36:57 Strange convex component391 in a3\rocks_f\sharp\sharprock_spike.p3d:geometryFire
22:37:06 a3\structures_f\mil\flags\flag_f.p3d: No geometry and no visual shape
22:37:15 RoadCone_L_F: light_1_blinking - unknown animation source MarkerLight (defined in AnimationSources::Light_1_source)
22:37:17 a3\weapons_f\binocular\nvg_proxy.p3d: No geometry and no visual shape
22:37:17 a3\characters_f_beta\heads\glasses\g_shades_green.p3d: No geometry and no visual shape
22:37:17 No speaker given for 'Archie Conrad'
22:37:17 No speaker given for 'Matthew White'
22:37:17 No speaker given for 'Max Jones'
22:37:17 No speaker given for 'Keith Harris'
22:37:17 a3\characters_f\heads\glasses\g_shades_black.p3d: No geometry and no visual shape
22:37:17 a3\characters_f_gamma\heads\glasses\g_aviators.p3d: No geometry and no visual shape
22:37:17 Strange convex component116 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire
22:37:17 Strange convex component117 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire
22:37:17 Strange convex component118 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire
22:37:17 Strange convex component119 in a3\rocks_f\sharp\sharprock_apart.p3d:geometryFire
22:37:18 Error: Object(2 : 1293) not found
22:37:18 c:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
22:37:18 Mission id: e4d3df2db66ce672e988807142d523b2c3bc2f6b
22:37:18 CallExtension loaded: extDB3 (C:\server\a3master\@extdb3\extDB3_x64.dll) [1.0.3.2] [1.0.3.2]
22:37:18 "extDB3: Connected to Database"
22:37:18 "----------------------------------------------------------------------------------------------------"
22:37:18 "---------------------------------- Starting Altis Life Server Init ---------------------------------"
22:37:18 "------------------------------------------ Version 5.0.0 -------------------------------------------"
22:37:18 "----------------------------------------------------------------------------------------------------"
22:37:18 Attempt to override final function - bis_fnc_storeparamsvalues_data
22:37:18 "----------------------------------------------------------------------------------------------------"
22:37:18 " End of Altis Life Server Init :: Total Execution Time 0.689995 seconds "
22:37:18 "----------------------------------------------------------------------------------------------------"
22:37:18 Error in expression <noa", "Land_Medevac_house_V1_F"]]] call TON_fnc_terrainSort;
private _altisArray>
22:37:18 Error position: <TON_fnc_terrainSort;
private _altisArray>
22:37:18 Error Undefined variable in expression: ton_fnc_terrainsort
22:37:18 File life_server\init.sqf, line 186
22:37:20 "########################## DYNAMIC MARKET ##########################"
22:37:20 "### >> SUCCESSFULLY LOADED PRICES FROM DATABASE! ###"
22:37:20 "####################################################################"
22:37:51 BEServer: registering a new player #451066169
22:38:28 Server: Object 0:0 not found (message Type_181)
22:38:28 Server: Object 0:0 not found (message Type_181)
22:38:28 Server: Object 0:0 not found (message Type_181)
22:38:28 Server: Object 0:0 not found (message Type_181)
22:38:28 Server: Object 0:0 not found (message Type_181)
22:38:28 Server: Object 0:0 not found (message Type_181)
22:38:34 Unaccessible
22:38:35 "SPYGLASS-FLAG: Niklas Miller : 76561198354624467 : VariableSetBeforeInitialized_sell_array"
22:38:36 Client: Remote object 4:0 not found
22:38:37 Warning: Cleanup player - person 2:1641 not found
22:39:16 Server: Object 0:0 not found (message Type_181)
22:39:16 Server: Object 0:0 not found (message Type_181)
22:39:16 Server: Object 0:0 not found (message Type_181)
22:39:16 Server: Object 0:0 not found (message Type_181)
22:39:16 Server: Object 0:0 not found (message Type_181)
22:39:16 Server: Object 0:0 not found (message Type_181)
22:39:24 Unaccessible
22:39:25 ">> ALLIANCEAPPS: Processing functions for Niklas Miller(UID: 76561198354624467 | LVL: 5)"
22:39:27 ">> ALLIANCEAPPS: 56 Functions streamed to Niklas Miller(UID: 76561198354624467 | LVL: 5)(0 other functions) - TIME WASTED: 2.326"
22:40:40 "### DYNMARKET >> SUCCESSFULLY BACKUP'D CURRENT PRICES TO DATABASE! ###"
22:41:05 Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]
22:41:05 Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_p_fugitive_F"; Shape: "a3\characters_f\civil\c_poor.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_w_worker_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_polo_6_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_polo_1_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_polo_2_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_polo_5_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "C_man_polo_4_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
22:41:05 Deinitialized shape [Class: "B_RangeMaster_F"; Shape: "a3\characters_f\civil\c_poloshirtpants.p3d";]
22:41:05 c:\bis\source\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
22:41:09 Extensions:
22:41:09 extDB3 (C:\server\a3master\@extdb3\extDB3_x64.dll) [1.0.3.2] [1.0.3.2]
Alles anzeigen
22:37:18 Error in expression <noa", "Land_Medevac_house_V1_F"]]] call TON_fnc_terrainSort;
private _altisArray>
22:37:18 Error position: <TON_fnc_terrainSort;
private _altisArray>
22:37:18 Error Undefined variable in expression: ton_fnc_terrainsort
22:37:18 File life_server\init.sqf, line 186
Problem Num.: 1
22:38:35 "SPYGLASS-FLAG: Niklas Miller : 76561198354624467 : VariableSetBeforeInitialized_sell_array"
Spyglass würde ich grundsätzlich aus machen...
Und zu guter letzt häng mal bitte die "Config_SpawnPoints.hpp" an
OMG! Bitte verwende die Dateianhang Funktion oder zumindest Spoiler
/*
* Format:
* 3: STRING (Conditions) - Must return boolean :
* String can contain any amount of conditions, aslong as the entire
* string returns a boolean. This allows you to check any levels, licenses etc,
* in any combination. For example:
* "call life_coplevel && license_civ_someLicense"
* This will also let you call any other function.
*
*/
class CfgSpawnPoints {
class Altis {
class Civilian {
class Kavala {
displayName = "Kavala";
spawnMarker = "civ_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Athira {
displayName = "Athira";
spawnMarker = "civ_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Pyrgos {
displayName = "Pyrgos";
spawnMarker = "civ_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Sofia {
displayName = "Sofia";
spawnMarker = "civ_spawn_4";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class RebelN {
displayName = RebellenHQ;
spawnMarker = "Rebelop";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "";
};
class Miliz {
displayName = MilizHQ;
spawnMarker = "miliz_spawn";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_miliz";
};
class Bandit {
displayName = BanditenHQ;
spawnMarker = "bandit_spawn";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_bandit";
};
class Mafia {
displayName = MafiaHQ;
spawnMarker = "mafia_spawn";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_mafia";
};
};
class Cop {
class Kavala {
displayName = "Kavala HQ";
spawnMarker = "cop_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Athira {
displayName = "Athira HQ";
spawnMarker = "cop_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
conditions = "";
};
class Pyrgos {
displayName = "Pyrgos HQ";
spawnMarker = "cop_spawn_2";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "";
};
class Air {
displayName = $STR_MAR_Police_Air_HQ;
spawnMarker = "cop_spawn_4";
icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
};
class HW {
displayName = $STR_MAR_Highway_Patrol;
spawnMarker = "cop_spawn_5";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "call life_coplevel >= 3";
};
};
class Medic {
class Kavala {
displayName = $STR_SP_EMS_Kav;
spawnMarker = "medic_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class Athira {
displayName = $STR_SP_EMS_Ath;
spawnMarker = "medic_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class Pyrgos {
displayName = $STR_SP_EMS_Pyr;
spawnMarker = "medic_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
};
};
class Tanoa {
class Civilian {
class Georgetown {
displayName = "Georgetown";
spawnMarker = "civ_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "!license_civ_rebel";
};
class Balavu {
displayName = "Balavu";
spawnMarker = "civ_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Tuvanaka {
displayName = "Tuvanaka";
spawnMarker = "civ_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class Lijnhaven {
displayName = "Lijnhaven";
spawnMarker = "civ_spawn_4";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class RebelNW {
displayName = $STR_SP_Reb_NW;
spawnMarker = "Rebelop";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
class RebelS {
displayName = $STR_SP_Reb_S;
spawnMarker = "Rebelop_1";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
class RebelNE {
displayName = $STR_SP_Reb_NE;
spawnMarker = "Rebelop_2";
icon = "\a3\ui_f\data\map\MapControl\bunker_ca.paa";
conditions = "license_civ_rebel";
};
};
class Cop {
class NAirport {
displayName = $STR_SP_Cop_Air_N;
spawnMarker = "cop_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\watertower_ca.paa";
conditions = "";
};
class SWAirport {
displayName = $STR_SP_Cop_Air_SW;
spawnMarker = "cop_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\fuelstation_ca.paa";
conditions = "";
};
class GeorgetownHQ {
displayName = "Georgetown HQ";
spawnMarker = "cop_spawn_2";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "";
};
class Air {
displayName = $STR_MAR_Police_Air_HQ;
spawnMarker = "cop_spawn_4";
icon = "\a3\ui_f\data\map\Markers\NATO\b_air.paa";
conditions = "call life_coplevel >= 2 && {license_cop_cAir}";
};
class HW {
displayName = $STR_MAR_Highway_Patrol;
spawnMarker = "cop_spawn_5";
icon = "\a3\ui_f\data\map\GroupIcons\badge_rotate_0_gs.paa";
conditions = "call life_coplevel >= 3";
};
};
class Medic {
class SEHospital {
displayName = $STR_SP_EMS_SE;
spawnMarker = "medic_spawn_1";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class TanoukaHospital {
displayName = $STR_SP_EMS_Tan;
spawnMarker = "medic_spawn_2";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
class NEAirportHospital {
displayName = $STR_SP_EMS_NEair;
spawnMarker = "medic_spawn_3";
icon = "\a3\ui_f\data\map\MapControl\hospital_ca.paa";
conditions = "";
};
};
};
};
Kann ich dir das per TS zeigen das vereinfacht das nochmal. ts.cyrus-life.de
Der Server sucht permanent nach dem Tanoa Objekt, läuft aber auf Altis... Ich bin dezent überfordert