Hi
erstmal ein danke für die Arbeit,aber bei mir bleiben die Informationen nach dem Aussteigen dort.
Code: fn_setupEVH
/*
File: fn_setupEVH.sqf
Author: Bryan "Tonic" Boardwine
Description:
Master eventhandler file
*/
player addEventHandler["Killed", {_this call life_fnc_onPlayerKilled}];
player addEventHandler["handleDamage",{_this call life_fnc_handleDamage;}];
player addEventHandler["Respawn", {_this call life_fnc_onPlayerRespawn}];
player addEventHandler["Take",{_this call life_fnc_onTakeItem}]; //Prevent people from taking stuff they shouldn't...
player addEventHandler["Fired",{_this call life_fnc_onFired}];
player addEventHandler["InventoryClosed", {_this call life_fnc_inventoryClosed}];
player addEventHandler["InventoryOpened", {_this call life_fnc_inventoryOpened}];
player addEventHandler["GetInMan", {_this call life_fnc_vis_setup}];
player addEventHandler["GetOutMan", {vis_saveNow = true}];
player addEventHandler["Killed", {vis_saveNow = true}];
Alles anzeigen
Ich verstehe nicht wieso es nicht geht erhalte auch keine Fehler in den Logs