ist es möglich, im z menü im bereich Einstellungen, die player namen an aus raus zu nehmen ?
z menü
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mrcubesave -
15. September 2016 um 16:16 -
Geschlossen -
Erledigt
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Wie im Z Menü die playernamen?
Oder meinst du die über den Chars? -
jap einfach im Dialog die Zeile dafür entfernen! aber auf drauf achten das du die anderen Dialoge nicht unterbrichts also immer aufpassen wegen }; <----
Mfg Pius von Team-Wings
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playernamen über dem kopf habe ich aus. nur im z menü unter setting soll der bereich playernamen an aus weg, weil er keine Funktion hat.
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kann mir da jemand vllt helfen ?
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Kannst du mal nen shot machen was du meinst? Bin grade etwas blauäugig Sorry
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jap einfach im Dialog die Zeile dafür entfernen! aber auf drauf achten das du die anderen Dialoge nicht unterbrichts also immer aufpassen wegen }; <----
Hat dir bereits Team-Wings erklärt. Einfach im dialog unter der settings.h den Code entfernen für die PlayerChars. Achte aber jedoch darauf das du nicht ausversehen einen anderen Dialog mit auskommentierst/löscht.
mfg power
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hab es probiert, bekomme es aber nicht hin. wirft mir imer einf ehler. hier mal die settings.hpp
Code
Alles anzeigenclass SettingsMenu { idd = 2900; name = "SettingsMenu"; movingEnable = 1; enableSimulation = 1; class controlsBackground { class RscTitleBackground: Life_RscText { colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"}; idc = -1; x = 0.3; y = 0.2; w = 0.5; h = (1 / 25); }; class RscMainBackground: Life_RscText { colorBackground[] = {0,0,0,0.7}; idc = -1; x = 0.3; y = 0.2 + (11 / 250); w = 0.5; h = 0.48 - (22 / 250); }; class PlayerTagsHeader: Life_RscText { idc = -1; text = "$STR_SM_PlayerTags"; colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"}; x = 0.30; y = 0.43; w = 0.35; h = (1 / 25); }; class SideChatHeader : PlayerTagsHeader { idc = -1; text = "$STR_SM_SC"; y = 0.48; }; class RevealNearestHeader : PlayerTagsHeader { idc = -1; text = "$STR_SM_RNObj"; y = 0.53; }; class BroacastHeader : PlayerTagsHeader { idc = -1; text = "$STR_SM_BCSW"; y = 0.58; }; class Title: Life_RscTitle { idc = -1; colorBackground[] = {0,0,0,0}; text = "$STR_SM_Title"; x = 0.3; y = 0.2; w = 0.5; h = (1 / 25); }; }; class controls { class VDonFoot: Life_RscText { idc = -1; text = "$STR_SM_onFoot"; x = 0.32; y = 0.258; w = 0.275; h = 0.04; }; class VDinCar: Life_RscText { idc = -1; text = "$STR_SM_inCar"; x = 0.32; y = 0.305; w = 0.275; h = 0.04; }; class VDinAir: Life_RscText { idc = -1; text = "$STR_SM_inAir"; x = 0.32; y = 0.355; w = 0.275; h = 0.04; }; class VD_onfoot_slider: life_RscXSliderH { idc = 2901; text = ""; onSliderPosChanged = "[0,_this select 1] call life_fnc_s_onSliderChange;"; tooltip = "$STR_SM_ToolTip1"; x = 0.42; y = 0.30 - (1 / 25); w = "9 *(((safezoneW / safezoneH) min 1.2) / 40)"; h = "1 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class VD_onfoot_value: Life_RscEdit { idc = 2902; text = ""; onChar = "[_this select 0, _this select 1,'ground',false] call life_fnc_s_onChar;"; onKeyUp = "[_this select 0, _this select 1,'ground',true] call life_fnc_s_onChar;"; x = .70; y = .258; w = .08; h = .04; }; class VD_car_slider: life_RscXSliderH { idc = 2911; text = ""; onSliderPosChanged = "[1,_this select 1] call life_fnc_s_onSliderChange;"; tooltip = "$STR_SM_ToolTip2"; x = 0.42; y = 0.35 - (1 / 25); w = "9 *(((safezoneW / safezoneH) min 1.2) / 40)"; h = "1 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class VD_car_value: Life_RscEdit { idc = 2912; text = ""; onChar = "[_this select 0, _this select 1,'vehicle',false] call life_fnc_s_onChar;"; onKeyUp = "[_this select 0, _this select 1,'vehicle',true] call life_fnc_s_onChar;"; x = .70; y = .31; w = .08; h = .04; }; class VD_air_slider: life_RscXSliderH { idc = 2921; text = ""; onSliderPosChanged = "[2,_this select 1] call life_fnc_s_onSliderChange;"; tooltip = "$STR_SM_ToolTip3"; x = 0.42; y = 0.40 - (1 / 25); w = "9 *(((safezoneW / safezoneH) min 1.2) / 40)"; h = "1 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; }; class VD_air_value: Life_RscEdit { idc = 2922; text = ""; onChar = "[_this select 0, _this select 1,'air',false] call life_fnc_s_onChar;"; onKeyUp = "[_this select 0, _this select 1,'air',true] call life_fnc_s_onChar;"; x = 0.70; y = 0.36; w = .08; h = .04; }; class PlayerTagsONOFF: Life_Checkbox { tooltip = "$STR_GUI_PlayTags"; idc = 2970; sizeEx = 0.04; onCheckedChanged = "['tags',_this select 1] call life_fnc_s_onCheckedChange;"; x = 0.65; y = 0.43; }; class SideChatONOFF: PlayerTagsONOFF { idc = 2971; tooltip = "$STR_GUI_SideSwitch"; onCheckedChanged = "['sidechat',_this select 1] call life_fnc_s_onCheckedChange;"; y = 0.48; }; class RevealONOFF : PlayerTagsONOFF { idc = 2972; tooltip = "$STR_GUI_PlayerReveal"; onCheckedChanged = "['objects',_this select 1] call life_fnc_s_onCheckedChange;"; y = 0.53; }; class BroadcastONOFF : PlayerTagsONOFF { idc = 2973; tooltip = "$STR_GUI_BroadcastSwitch"; onCheckedChanged = "['broadcast',_this select 1] call life_fnc_s_onCheckedChange;"; y = 0.58; }; class ButtonClose: Life_RscButtonMenu { idc = -1; //shortcuts[] = {0x00050000 + 2}; text = "$STR_Global_Close"; onButtonClick = "closeDialog 0;"; x = 0.48; y = 0.68 - (1 / 25); w = (6.25 / 40); h = (1 / 25); }; }; };