SPAWNMENÜ SCRIPT
Tutorial von Entity
Hallo, ich weiß, es ist zu einfach nur ich möchte gerne hier etwas beisteuern und Tutorials von altisliferpg.com übersetzen.
So, dann fangen wir mal an.
Schritt 1
Öffnet eure "spawnSelection.hpp" , diese findet ihr im Ordner "dialog" und ersetzt KOMPLETT den Script durch dieses hier:
SQL: spawnSelection.hpp
class life_spawn_selection
{
idd = 38500;
movingEnabled = 0;
enableSimulation = 1;
class controlsBackground
{
class life_RscTitleBackground: Life_RscText
{
idc = 1000;
x = 0.0101577 * safezoneW + safezoneX;
y = 0.0291999 * safezoneH + safezoneY;
w = 0.170156 * safezoneW;
h = 0.9438 * safezoneH;
colorBackground[] = {0.294,0.286,0.286,0.8};
};
class Title: Life_RscText
{
idc = 1001;
text = "Spawnauswahl";
x = 0.0132501 * safezoneW + safezoneX;
y = 0.0402 * safezoneH + safezoneY;
w = 0.164999 * safezoneW;
h = 0.0242 * safezoneH;
};
class MapView: Life_RscMapControl
{
idc = 38502;
x = 0.183407 * safezoneW + safezoneX;
y = 0.0292 * safezoneH + safezoneY;
w = 0.8085 * safezoneW;
h = 0.9438 * safezoneH;
maxSatelliteAlpha = 0.75;
alphaFadeStartScale = 1.15;
alphaFadeEndScale = 1.29;
};
};
class controls {
class spawnList: Life_RscListNbox
{
idc = 38510;
x = 0.0153125 * safezoneW + safezoneX;
y = 0.071 * safezoneH + safezoneY;
w = 0.159844 * safezoneW;
h = 0.847 * safezoneH;
text = "";
sizeEx = 0.041;
coloumns[] = {0,0,0.9};
drawSideArrows = 1;
idcLeft = -1;
idcRight = -1;
rowHeight = 0.050;
onLBSelChanged = "_this call life_fnc_spawnPointSelected;";
};
class spawnButton: Life_RscButtonMenu
{
idc = -1;
text = "SPAWN";
x = 0.0153125 * safezoneW + safezoneX;
y = 0.9246 * safezoneH + safezoneY;
w = 0.159844 * safezoneW;
h = 0.033 * safezoneH;
style = "0x02";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
colorBackgroundActive[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
colorBackgroundDisabled[] = {0.95,0.95,0.95,0};
offsetX = 0.003;
offsetY = 0.003;
offsetPressedX = 0.002;
offsetPressedY = 0.002;
colorShadow[] = {0,0,0,1};
colorBorder[] = {0,0,0,0};
borderSize = 0.008;
onButtonClick = "[] call life_fnc_spawnConfirm";
};
};
};
Alles anzeigen