Wir haben ein Problem das wenn einer mich wiederbelebt das er das zwar die Meldung bekommt das er es geschafft hat aber der Totes Bildschirm bleibt.
Altis Version 4.4 R3 Extdb
Ich habe schon versucht alles was mit Wiederbeleben zutun hat von der Vanilla Altis zu nehmen.
deathScreen.hpp (konnte die Datei nicht anhängen)
Code
class DeathScreen {
idd = 7300;
name = "Life_Death_Screen";
movingEnable = 0;
enableSimulation = 1;
class controlsBackground { };
class Controls {
class MedicsOnline: Life_RscText {
idc = 7304;
colorBackground[] = {0,0,0,0};
text = "Medics Online: 1";
x = 0.005 * safezoneW + safezoneX;
y = 0.015 * safezoneH + safezoneY;
w = 0.8;
h = (1 / 25);
};
class MedicsNearby: Life_RscText {
idc = 7305;
colorBackground[] = {0,0,0,0};
text = "Medics Nearby: No";
x = 0.005 * safezoneW + safezoneX;
y = 0.040 * safezoneH + safezoneY;
w = 0.8;
h = (1 / 25);
};
class RespawnBtn: Life_RscButtonMenu {
idc = 7302;
x = 0.9 * safezoneW + safezoneX;
y = 0.015 * safezoneH + safezoneY;
w = (9 / 40);
h = (1 / 25);
text = "Respawn";
onButtonClick = "closeDialog 0; life_respawned = true; [] call life_fnc_spawnMenu;";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.7};
class Attributes {align = "center";};
};
class MedicBtn: Life_RscButtonMenu {
idc = 7303;
x = 0.9 * safezoneW + safezoneX;
y = 0.040 * safezoneH + safezoneY;
w = (9 / 40);
h = (1 / 25);
onButtonClick = "[] call life_fnc_requestMedic;";
text = "Request Medic";
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.7};
class Attributes {align = "center";};
};
class respawnTime: Life_RscText {
idc = 7301;
colorBackground[] = {0,0,0,0.5};
text = "";
x = 0.4175 * safezoneW + safezoneX;
y = 0.7 * safezoneH + safezoneY;
w = 0.4;
h = (1 / 25);
};
};
};
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