hab ich drin, keine veränderung
also in der datei: root.Arma3Profile
XML: root.Arma3Profile
class CfgDifficultyPresets
{
defaultPreset="Regular";
myArmorCoef=1.5;
groupArmorCoef=1.5;
groupIndicators=2;
fadeDistanceStart=40000.0;
fadeDistanceSpan=40000.0;
recoilCoef=1;
visionAidCoef=0.80000001;
divingLimitMultiplier=1;
animSpeedCoef=0;
cancelThreshold=0;
showCadetHints="true";
showCadetWP="true";
class Recruit
{
displayName="$STR_Difficulty0";
class Options
{
reducedDamage="false";
groupIndicators=2;
fadeDistanceStart = 40000.0;
fadeDistanceSpan = 40000.0;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=2;
waypoints=2;
weaponInfo=2;
stanceIndicator=2;
staminaBar="true";
weaponCrosshair="false";
visionAid="false";
thirdPersonView="true";
cameraShake="true";
scoreTable="false";
deathMessages="true";
vonID="true";
mapContent="false";
autoReport="false";
multipleSaves="true";
};
};
class Regular
{
displayName="$STR_Difficulty1";
class Options
{
reducedDamage="false";
groupIndicators=2;
fadeDistanceStart = 40000.0;
fadeDistanceSpan = 40000.0;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=2;
waypoints=2;
weaponInfo=2;
stanceIndicator=2;
staminaBar="true";
weaponCrosshair="false";
visionAid="false";
thirdPersonView="true";
cameraShake="true";
scoreTable="false";
deathMessages="true";
vonID="true";
mapContent="false";
autoReport="false";
multipleSaves="true";
};
};
class Veteran
{
displayName="$STR_Difficulty2";
class Options
{
reducedDamage="false";
groupIndicators=2;
fadeDistanceStart = 40000.0;
fadeDistanceSpan = 40000.0;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=2;
waypoints=2;
weaponInfo=2;
stanceIndicator=2;
staminaBar="true";
weaponCrosshair="false";
visionAid="false";
thirdPersonView="true";
cameraShake="true";
scoreTable="false";
deathMessages="true";
vonID="true";
mapContent="false";
autoReport="false";
multipleSaves="true";
};
};
class Custom
{
displayName="$STR_Difficulty_Custom";
class Options
{
reducedDamage="false";
groupIndicators=2;
fadeDistanceStart = 40000.0;
fadeDistanceSpan = 40000.0;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=2;
waypoints=2;
weaponInfo=2;
stanceIndicator=2;
staminaBar="true";
weaponCrosshair="false";
visionAid="false";
thirdPersonView="true";
cameraShake="true";
scoreTable="false";
deathMessages="true";
vonID="true";
mapContent="false";
autoReport="false";
multipleSaves="true";
};
};
};
fadeDistanceStart = 40000.0;
fadeDistanceSpan = 40000.0;
groupIndicators=2;
sceneComplexity=200000;
shadowZDistance=100;
viewDistance=1000;
preferredObjectViewDistance=800;
terrainGrid=25;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
singleVoice=0;
maxSamplesPlayed=96;
vonRecThreshold=0.029999999;
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