Moin hab ein Problem mit Ace nach dem Update man bekommt kein schaden mehr aktuellste version läuft auf 3.9.0 also die heilungs geschichten und das man brüche hat usw. läuft seit dem nicht mehr.
MFG
Moin hab ein Problem mit Ace nach dem Update man bekommt kein schaden mehr aktuellste version läuft auf 3.9.0 also die heilungs geschichten und das man brüche hat usw. läuft seit dem nicht mehr.
MFG
Ne bei uns war alles auf true update drauf und sehe das alle auf false waren sehr merkwürdig hab ja auch extra drauf geachtet das alles was ich bedienen will auf true ist.
Aber danke so hab ich jetzt noch mal nach geschaut.
MFG
Oki sag mal kann sein das arma das umgeschrieben hat meine editierten gebäude hatten alle auf einmal die animation verboten .
Moin da gestern ja das Update raus gekommen ist habe ich feststellen müssen das die Tür Animationen von Editierten Gebäuden (auch Vanilla) die Animationen nicht mehr gehen es Soll aber zu fixen gehen hat da schon wehr ne lösung?
MFG
Oki werde ich mal schauen Danke euch beiden.
oki Danke hast du eventuel schon waffen wo du weist welche visiere passen Mod waffen haben wir ja nicht drin.
mfg
Was für logs es ist ja kein fehler da hab ich schon nach geschaut in der 5.0.0 ist es halt so
der teil ist für waffen etz items[] = {
der für die magazine mags[] = {
und der für visiere schalli etz accs[] = {
Meine Frage ist halt ob jemand da schon waffen und visiere erfolgreich eingebaut hat so das du die waffe an klickst und dann auf zubehör unten im dialog klickst und er dann die sachen anzeigt die zu der waffe gehören oder ob man die eventuel doch noch mal irgend wo eintragen muss das er weis das gehört zu der waffe.
MFG
Also das mit leerzeile war ein netter versuch aber scripts ist es eigentlich egal habs aber mal geändert un kein erfolg die standart hand feuer waffen die man kaufen kann haben auch zubehör und die mp5 hat auch 2 sachen lase pointer und tacklight.
Mein Problem ist wie folgt
Habe Waffen eingetragen und auch aufsätze nur zeigt er mir keine an wenn ich auf zubehör klicke.
Woran kann es liegen?
Schon geschaut ob es irgend wie auf sätze gibt die nur bestimmte waffen tragen können.
//Cop Shops
class cop_basic {
name = "Cop Shop";
side = "cop";
conditions = "";
items[] = {
{ "Rangefinder", "", 10, -1, "" },
{ "ItemGPS", "", 10, -1, "" },
{ "ItemMap", "", 10, -1, "" },
{ "ItemWatch", "", 10, -1, "" },
{ "ItemCompass", "", 10, -1, "" },
{ "NVGoggles_OPFOR", "", 10, -1, "" },
{ "TRYK_Headset_NV", "", 10, -1, "" },
{ "tf_ex8550", "Funkgerät", 10, -1, "" },
{ "ACE_Flashlight_MX991", "", 10, -1, "" },
{ "ACE_EarPlugs", "Ohrstöpsel", 15, -1, "" },
{ "Chemlight_red", "", 20, -1, "" },
{ "Chemlight_yellow", "", 20, -1, "" },
{ "Chemlight_green", "", 20, -1, "" },
{ "Chemlight_blue", "", 20, -1, "" },
{ "ACE_CableTie", "", 10, -1, "" },
{ "ACE_fieldDressing", "", 20, -1, "" },
{ "ACE_bodyBag", "", 35, -1, "" },
{ "ACE_tourniquet", "", 25, -1, "" },
// { "HandGrenade_Stone", "Flashbang", 1700, -1, "call life_coplevel >= 2" },
{ "hgun_Rook40_F", "", 5, -1, "call life_coplevel >= 2" },
{ "SMG_05_F", "", 5, -1, "call life_coplevel >= 3" },
{ "arifle_Katiba_C_F", "", 5, -1, "call life_coplevel >= 4" },
{ "arifle_MXC_Black_F", "", 5, -1, "call life_coplevel >= 4" },
{ "arifle_SPAR_01_blk_F", "", 5, -1, "call life_coplevel >= 4" }
};
mags[] = {
{ "16Rnd_9x21_Mag", "", 5, -1, "call life_coplevel >= 2" },
{ "30Rnd_9x21_Mag_SMG_02", "", 5, -1, "call life_coplevel >= 3" },
{ "30Rnd_65x39_caseless_green", "", 5, -1, "call life_coplevel >= 4" },
{ "30Rnd_65x39_caseless_mag", "", 5, -1, "call life_coplevel >= 4" },
{ "30Rnd_556x45_Stanag", "", 5, -1, "call life_coplevel >= 4" }
};
accs[] = {
{ "muzzle_snds_L", "", 10, -1, "" },
{ "muzzle_snds_H", "", 10, -1, "" },
{ "muzzle_snds_M", "", 10, -1, "" },
{ "muzzle_snds_B", "", 10, -1, "" },
{ "muzzle_snds_58_blk_F", "", 10, -1, "" },
{ "optic_Aco", "", 10, -1, "" },
{ "optic_Holosight", "", 10, -1, "" },
{ "optic_MRCO", "", 10, -1, "" },
{ "optic_Arco_blk_F", "", 10, -1, "" },
{ "optic_Hamr", "", 10, -1, "" },
{ "optic_ERCO_blk_F", "", 10, -1, "" },
{ "optic_KHS_blk", "", 10, -1, "" },
{ "optic_LRPS", "", 10, -1, "" },
{ "optic_SOS", "", 10, -1, "" },
{ "optic_MRD", "", 10, -1, "" },
{ "optic_AMS", "", 10, -1, "" },
{ "acc_pointer_IR", "", 10, -1, "" },
{ "acc_flashlight", "", 10, -1, "" }
};
};
Alles anzeigen
Hat es auch Super danke!
Teste ich mal und werde berichten.
Wie würde es aus sehen wenn man das auf blufore beschrenken will?
Hallo eine frage auf [lexicon]Tanoa[/lexicon] gibt es Häuser mit Garage integriert diese habe ich Kaufbar gemacht und nun kann ich sie nicht auf schließen aber das Auto aus parken.
Nun zu meiner Frage kann man es machen das man die auf schließen kann und kann man den spawn vom auto verschieben (wenn Wo)?
fn_houseConfig
switch (true) do {
case (_house in ["Land_House_Big_02_F","Land_House_Big_03_F","Land_House_Big_04_F","Land_Hotel_02_F"]): {[42000000,4]};
case (_house in ["Land_Addon_04_F","Land_House_Big_01_F","Land_Slum_03_F","Land_House_Small_03_F","Land_House_Small_04_F","Land_House_Small_05_F","Land_House_Small_06_F"]): {[32500000,3]};
case (_house in ["Land_Shed_01_F","Land_Shed_02_F","Land_House_Small_02_F","Land_House_Small_01_F"]): {[24500000,2]};
case (_house in ["Land_Slum_01_F","Land_Shed_04_F","Land_GarageShelter_01_F"]): {[15000000,1]};
case (_house in ["Land_i_House_Big_02_V1_F","Land_i_House_Big_02_V2_F","Land_i_House_Big_02_V3_F"]): {[15000000,2]};
case (_house in ["Land_i_House_Big_01_V1_F","Land_i_House_Big_01_V2_F","Land_i_House_Big_01_V3_F"]): {[20000000,4]};
case (_house in ["Land_i_Garage_V1_F","Land_i_Garage_V2_F"]): {[2000000,0]};
case (_house in ["Land_i_House_Small_01_V1_F","Land_i_House_Small_01_V2_F","Land_i_House_Small_01_V3_F"]): {[20000000,2]};
case (_house in ["Land_i_House_Small_02_V1_F","Land_i_House_Small_02_V2_F","Land_i_House_Small_02_V3_F"]): {[22500000,2]};
case (_house in ["Land_i_House_Small_03_V1_F"]): {[18500000,3]};
case (_house in ["Land_i_Stone_HouseSmall_V2_F","Land_i_Stone_HouseSmall_V1_F","Land_i_Stone_HouseSmall_V3_F"]): {[4000000,1]};
default {[]};
};
Alles anzeigen
fn_houseMenu
if((typeOf _curTarget) in ["Land_i_Garage_V1_F","Land_i_Garage_V2_F","Land_House_Big_02_F","Land_House_Big_03_F","Land_GarageShelter_01_F"]) then {
_Btn1 ctrlSetText localize "STR_pInAct_SellGarage";
_Btn1 buttonSetAction "[life_pInact_curTarget] spawn life_fnc_sellHouse; closeDialog 0;";
_Btn1 ctrlShow true;
if(((_curTarget getVariable "house_owner") select 0) != (getPlayerUID player)) then {
_Btn1 ctrlEnable false;
};
_Btn2 ctrlSetText localize "STR_pInAct_AccessGarage";
_Btn2 buttonSetAction "[life_pInact_curTarget,""Car""] spawn life_fnc_vehicleGarage; closeDialog 0;";
_Btn2 ctrlShow true;
_Btn3 ctrlSetText localize "STR_pInAct_StoreVeh";
_Btn3 buttonSetAction "[life_pInact_curTarget,player] spawn life_fnc_storeVehicle; closeDialog 0;";
_Btn3 ctrlShow true;
} else {
Alles anzeigen
Danke für die Hilfe
Mein fehler ist der gleiche wie hier oft angesprochen nur leider keine Lösung gefunden wurde oder gefunden und nicht veröffentlich.
Menü alles da nur das Fahrzeug nicht zusehen.
RPT
2:05:03 "------------------------------------------------------------------------------------------------------"
2:05:03 "--------------------------------- Starting Altis Life Client Init ----------------------------------"
2:05:03 "------------------------------------------------------------------------------------------------------"
2:05:03 "::Life Client:: Initialization Variables"
2:05:03 "::Life Client:: Variables initialized"
2:05:03 "::Life Client:: Setting up Eventhandlers"
2:05:03 "::Life Client:: Eventhandlers completed"
2:05:03 "::Life Client:: Setting up user actions"
2:05:03 "::Life Client:: User actions completed"
2:05:03 "::Life Client:: Waiting for server functions to transfer.."
2:05:03 "::Life Client:: Received server functions."
2:05:03 "::Life Client:: Waiting for the server to be ready.."
2:05:04 Mission id: 47894985b34e2b615930a4360f7306837306ed15
2:05:06 Unable to get file version size: E:\G@mes\steamapps\common\Arma 3\@task_force_radio\task_force_radio_pipe.dll
2:05:07 Warning Message: No entry 'mpmissions\__CUR_MP.[lexicon]Tanoa[/lexicon]\http://description.ext/life_spawn_sel…View.LineMarker'.
2:05:07 Warning Message: No entry '.lineWidthThin'.
2:05:07 Warning Message: '/' is not a value
2:05:07 Warning Message: No entry '.lineWidthThick'.
2:05:07 Warning Message: '/' is not a value
2:05:07 Warning Message: No entry '.lineDistanceMin'.
2:05:07 Warning Message: '/' is not a value
2:05:07 Warning Message: No entry '.lineLengthMin'.
2:05:07 Warning Message: '/' is not a value
2:05:07 "<infiSTAR.de> 213.202.212.166 VERSION: 07-Jan-2017 01-26-12 infiSTAR.de AHAT (v0246) - server running: 6:21:120"
2:05:08 "<infiSTAR.de> OPEN_ADMIN_MENU_KEY: 59"
2:05:10 "22795.2 <infiSTAR.de> Loading Menu..."
2:05:11 "<infiSTAR.de> config data loaded...!"
2:05:11 Attempt to override final function - fnc_admin_c
2:05:11 Attempt to override final function - fnc_admin_cc
2:05:16 "Past Settings Init"
2:05:16 "Executing client.fsm"
2:05:16 "Display 46 Found"
2:05:16 "------------------------------------------------------------------------------------------------------"
2:05:16 " End of SealDrop Altis Life Client Init :: Total Execution Time 13.125 seconds "
2:05:16 "------------------------------------------------------------------------------------------------------"
2:05:19 Error in expression <Namespace setVariable [_variableName, + _value];
missionNamespace setVariable [_>
2:05:19 Error position: <_value];
missionNamespace setVariable [_>
2:05:19 Error Nicht definierte Variable in Ausdruck: _value
2:05:19 File task_force_radio\functions\fn_setSwSettings.sqf, line 31
2:05:19 Error in expression <tion = (_this select 2);
[_destination, _localSettings, true] call TFAR_fnc_setS>
2:05:19 Error position: <_localSettings, true] call TFAR_fnc_setS>
2:05:19 Error Nicht definierte Variable in Ausdruck: _localsettings
2:05:19 File task_force_radio\functions\fn_requestRadios.sqf, line 32
2:06:04 Ref to nonnetwork object 9b70a400# 1696238: usertexture10m.p3d
2:06:36 Ref to nonnetwork object aba59d00# 1696251: usertexture10m.p3d
2:06:49 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:06:56 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:06:56 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:06:56 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:07:12 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:07:13 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:07:13 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:07:13 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:07:13 Warning Message: Picture \tryk_uniforms\data\ui\ui_bpv_bl.paa not found
2:07:16 WARNING: Function 'name' - civ_1 has no unit
2:07:16 - network id 11:215
2:07:16 - person
2:07:18 WARNING: Function 'name' - civ_1 has no unit
2:07:18 - network id 11:215
2:07:18 - person
2:07:30 WARNING: Function 'name' - civ_2 has no unit
2:07:30 - network id 2:1969
2:07:30 - person
Habe nix gefunden und ich wage zubezweifeln das ihr was findet.
=====================================================================
== C:\Server\A3Master\arma3server.exe
== "C:\Server\A3Master\arma3server.exe" -port=2302 "-config=C:\Server\A3Master\TADST\default\TADST_config.cfg" "-cfg=C:\Server\A3Master\TADST\default\TADST_basic.cfg" "-profiles=C:\Server\A3Master\TADST\default" -name=default -filePatching "-mod=@life_server; Ace;@CBA_A3;@task_force_radio;@extDB2;@NRLTanoa" -autoInit "-bepath=C:\Server\A3Master\battleye" "-servermod=@infiSTAR_A3"
Original output filename: Arma3Retail_Server
Exe timestamp: 2016/12/07 10:50:01
Current time: 2017/01/13 19:43:08
Type: Public
Build: Stable
Version: 1.66.139586
Allocator: C:\Server\A3Master\dll\tbb4malloc_bi.dll
=====================================================================
19:43:32
19:43:32 =======================
19:43:32
19:43:32 ============================================================================================= List of mods ===============================================================================================
19:43:32 modsReadOnly = true
19:43:32 safeModsActivated = false
19:43:32 customMods = true
19:43:32 hash = '4BF9C0FB238671C0BE5B4694AAA922EEB9C68EE2'
19:43:32 hashShort = 'fdce1139'
19:43:32 name | modDir | default | origin | hash | hashShort | fullPath
19:43:32 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
19:43:32 @NRLTanoa | @NRLTanoa | false | GAME DIR | 9c219609085874415b4187bab644bf54455a96b3 | b5a87a46 | C:\Server\A3Master\@NRLTanoa
19:43:32 @extDB2 | @extDB2 | false | GAME DIR | | | C:\Server\A3Master\@extDB2
19:43:32 Task Force Arrowhead Radio 0.9.12 | @task_force_radio | false | GAME DIR | 3028ba91015d709af11bfe12a4c851569d259050 | ebed631c | C:\Server\A3Master\@task_force_radio
19:43:32 Community Base Addons v3.1.2 | @CBA_A3 | false | GAME DIR | cec1a56b38d05b58e7b4462e04ed4bde4057031a | d283b5d | C:\Server\A3Master\@CBA_A3
19:43:32 Advanced Combat Environment 3.8.2 | Ace | false | GAME DIR | f3c9c965fe72b8484763d0437eb2aee614984f8d | 26693112 | C:\Server\A3Master\ Ace
19:43:32 @life_server | @life_server | false | GAME DIR | a204d0ad50f05b3516e7836afdbbe9e1bb6c2fd3 | be368eab | C:\Server\A3Master\@life_server
19:43:32 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |
19:43:32 Arma 3 Apex | expansion | true | GAME DIR | 889deca7b67b3edca0b2da51a5318a40167757dd | c794d30d | C:\Server\A3Master\expansion
19:43:32 Arma 3 Marksmen | mark | true | GAME DIR | 7129193541b9133ea1bea45441e244eb180cbfe7 | 58644447 | C:\Server\A3Master\mark
19:43:32 Arma 3 Helicopters | heli | true | GAME DIR | 037b8a52dea414a8999d947ae74a01089ef1178e | 6b140d2c | C:\Server\A3Master\heli
19:43:32 Arma 3 Karts | kart | true | GAME DIR | 9b8fdc1c10171397e45e8a671074d3b570c758a9 | a5c8c24c | C:\Server\A3Master\kart
19:43:32 [lexicon]Arma 3 Zeus[/lexicon] | curator | true | GAME DIR | e3578d1509f22cc901180ed73925c9d766cdc84c | e6c7fc7b | C:\Server\A3Master\curator
19:43:32 Arma 3 | A3 | true | NOT FOUND | | |
19:43:32 @infiSTAR_A3 | @infiSTAR_A3 | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | C:\Server\A3Master\@infiSTAR_A3
19:43:32 ==========================================================================================================================================================================================================
19:43:32 InitSound ...
19:43:32 InitSound - complete
19:43:32 PhysX3 SDK Init started ...
19:43:32 PhysX3 SDK Init ended.
19:43:39 [0,30.91,0,"XEH: PreStart started."]
19:43:51 [0,42.491,0,"XEH: PreStart finished."]
19:43:54 Loading movesType CfgGesturesMale
19:43:54 MovesType CfgGesturesMale load time 100 ms
19:43:54 Loading movesType CfgMovesMaleSdr
19:44:04 MovesType CfgMovesMaleSdr load time 9901 ms
19:44:04 VoteThreshold must be in 0..1 range. Defaulting to 0.5
Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Steam AppId from steam_appid.txt: 107410
Unsupported language English in stringtable
Unsupported language English in stringtable
Mission No_Real_Life_Inc.[lexicon]Tanoa[/lexicon]: Number of roles (120) is different from 'description.ext::Header::maxPlayer' (115)
Connected to Steam servers
Starting mission:
Mission file: No_Real_Life_Inc (__cur_mp)
Mission world: [lexicon]Tanoa[/lexicon]
Mission directory: mpmissions\__cur_mp.[lexicon]Tanoa[/lexicon]\
No more slot to add connection at 015030 (1523.6,3012.8)
Attempt to override final function - bis_functions_list
Attempt to override final function - bis_functions_listpreinit
Attempt to override final function - bis_functions_listpostinit
Attempt to override final function - bis_functions_listrecompile
Attempt to override final function - bis_fnc_missiontaskslocal
Attempt to override final function - bis_fnc_missionconversationslocal
Attempt to override final function - bis_fnc_missionflow
"<infiSTAR.de> 0 - run.sqf - finaled EPOCH_server_isPAdmin: {false}"
"<infiSTAR.de> 0 - run.sqf - including AntiHack"
"<infiSTAR.de> VERSION: 07-Jan-2017 01-26-12 infiSTAR.de AHAT (v0246)"
"<infiSTAR.de> 0 - STARTING"
"<infiSTAR.de> 0 - TESTING IF serverCommandPassword IS SET PROPERLY"
"<infiSTAR.de> 0 - serverCommandPassword IS FINE"
"<infiSTAR.de> _fnc_RandomGen: {
_fnc_actualGen = {
_abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
_gen = _abc select (random ((count _abc)-1));
_arr = ['L','F','8','a','G','v','4','s','1','B','R','D','X','4','B','F','m','T','w','9','P','x','H','8','H','N','9','c','z','c'];
_randmax = {((round(random _randminval)) + (round(random _randmaxval))) max _randminval};
for '_i' from 0 to (call _randmax)do
{
_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));
};
};
_gen = '';
while{_gen=='' _gen in _allRandomGenVars}do{
call _fnc_actualGen;
};
_allRandomGenVars pushBack _gen;
_gen
}"
[8492,86.784,0,"XEH: PreInit started. v3.1.2.161105"]
Wrong init state
"<infiSTAR.de> 0 - Thread #1: Server Loop #1 starting now!"
"<infiSTAR.de> 0 - Thread #1: Server Loop #1 looping now!"
Successfull attempt to execute serverCommand '#kick 0' by server.
c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
Mission id: 47894985b34e2b615930a4360f7306837306ed15
"<infiSTAR.de>ConnectLog| 90h 55min | Connected: __SERVER__( - 2) - time: 0 - serverFPS: 0.154787 (v0246)"
[8508,146.615,0.619,"XEH: PostInit started. MISSIONINIT: missionName=No_Real_Life_Inc, missionVersion=52, worldName=[lexicon]Tanoa[/lexicon], isMultiplayer=true, isServer=true, isDedicated=true, CBA_isHeadlessClient=false, hasInterface=false, didJIP=false"]
[8508,146.652,0.619,"CBA_VERSIONING: cba=3.1.2.161105, ace=3.8.2.13, "]
[lexicon]EXTDB[/lexicon]:: LOCK SUCCESSFULL
"[Display #24]"
Unaccessible
"<infiSTAR.de>ConnectLog| 90h 57min | Connected: Willy Dressel(76561197975700978 - 3) - time: 93.658 - serverFPS: 44.9438 (v0246)"
Error: Object(3 : 11) not found
"<infiSTAR.de> RequestToken: Willy Dressel(76561197975700978) Requested a Token! _clientID: 3"
"<infiSTAR.de>ConnectLog| 90h 57min | Runtime: 1m 42s | SENT TOKEN [ky3rgzj9md2eqcj] TO ID [Willy Dressel(76561197975700978) - 3] (v0246)"
"<infiSTAR.de> server_setToken: SENT TOKEN [ky3rgzj9md2eqcj] TO Willy Dressel(76561197975700978)"
"<infiSTAR.de> ******ADMIN-LOGIN******: Willy Dressel(76561197975700978) (v0246)"
"<infiSTAR.de>ConnectLog| 2h 11min | Connected: Harald Miller(76561198102572664 - 4) - time: 7743.41 - serverFPS: 41.9948 (v0246)"
Server: Object 3:18 not found (message Type_121)
Server: Object 3:18 not found (message Type_93)
Server: Object 3:18 not found (message Type_440)
"<infiSTAR.de> RequestToken: Harald Miller(76561198102572664) Requested a Token! _clientID: 4"
"<infiSTAR.de>ConnectLog| 2h 11min | Runtime: 2h 9m 9s | SENT TOKEN [f2ied77vka2julb] TO ID [Harald Miller(76561198102572664) - 4] (v0246)"
"<infiSTAR.de> server_setToken: SENT TOKEN [f2ied77vka2julb] TO Harald Miller(76561198102572664)"
Error: Object(4 : 10) not found
"<infiSTAR.de>ConnectLog| 2h 14min | Disconnected: Harald Miller(76561198102572664 - 4) - time: 7946.5 - serverFPS: 45.0704 (v0246)"
Client: Remote object 4:0 not found
Warning: Cleanup player - person 3:17 not found
Warning: Cleanup player - person 3:17 not found
"<infiSTAR.de>ConnectLog| 2h 17min | Connected: Harald Miller(76561198102572664 - 5) - time: 8100.29 - serverFPS: 45.584 (v0246)"
Server: Object 3:24 not found (message Type_121)
Server: Object 3:24 not found (message Type_93)
Server: Object 3:24 not found (message Type_440)
moinsen brauche hilfe.
Altis life 3.1.4.8 Alles Läuft nur kein auto drin tutorial alles eingebaut auch den fixen Punkt in beiden teilen drin.
Leider ohne erfolg manü alles da nur kein auto und was auch komisch ist bei mir dreht sich die cam kenne das normal das sich das auto dreht.
Gerne auch hilfe über ts und texviewer.
LG