Aber in den Logs finde ich auch so keine Fehler oder Errors.
Habe die Cop und medic lights geändert und jetzt Startet der Server auch nicht mehr aber in den Logs steht trotzdem nichts.
Aber in den Logs finde ich auch so keine Fehler oder Errors.
Habe die Cop und medic lights geändert und jetzt Startet der Server auch nicht mehr aber in den Logs steht trotzdem nichts.
Ich hoffe das sind die richtigen Logs ;D
In den logs wurde mir nichts von den Skins angezeigt
Die Seite mit den Logs erklärung lädt bei mir nicht
Da steht dann nur die seite wurde nicht gefunden
Wie kann ich die Logs einsehen? Wie gesagt das ist mein erstes projekt und habe keine wirkliches Tutorial dazu gefunden kann mir einer sagen wo ich die Datei finde?
Das ist der teil mit den Skins aus der Config_vehicles.hpp
class O_MRAP_02_F {
vItemSpace = 60;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 150000;
textures[] = {
{ "Rotes Camouflage", "civ", {
"textures\civ_skins\ifrit_r1\ifrit_r1.jpg",
"textures\civ_skins\ifrit_r2\ifrit_r2.jpg"
}, "" }
};
};
class C_Offroad_01_F {
vItemSpace = 65;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 12500;
textures[] = {
{ "Red", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
}, "" },
{ "Yellow", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
}, "" },
{ "White", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
}, "" },
{ "Blue", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
}, "" },
{ "Dark Red", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
}, "" },
{ "Blue / White", "civ", {
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
"\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
}, "" },
{ "Taxi", "civ", {
"#(argb,8,8,3)color(0.6,0.3,0.01,1)"
}, "" },
{ "Polizei", "cop", {
"textures\cop_skins\offroad_polizei.jpg"
}, "" },
{ "Feuerwehr", "med", {
"\textures\med_skins\fwelw1\fwelw1.jpg"
}, "" },
{ "Camouflage", "civ", {
"\textures\civ_skins\civ_offroad_camo\civ_offroad_camo.jpg"
}, "" },
{ "Dodge", "civ", {
"\textures\civ_skins\civ_offroad_dodge\civ_offroader_dodge.jpg"
}, "" },
{ "Rockstar Energy Gelb", "civ", {
"\textures\civ_skins\civ_offroad_rockstargelb\civ_offroad_rockstargelb.jpg"
}, "" },
{ "Rockstar Energy Lila", "civ", {
"\textures\med_skins\civ_offroader_rockstarlila\civ_offroader_rockstarlila.jpg"
}, "" },
{ "Weed", "civ", {
"\textures\civ_skins\civ_offroader_weed\civ_offroader.jpg"
}, "" },
{ "Monster Energy", "civ", {
"\textures\civ_skins\monsterenergy_off\monsterenergy_off.jpg"
}, "" }
};
};
class C_Kart_01_Blu_F {
vItemSpace = 20;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 10000;
textures[] = {};
};
/*
To edit another information in this classes you can use this exemple.
class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{
vItemSpace = 40;
price = ;
};
will modify the virtual space and the price of the vehicle, but other information such as license and textures will pick up the vehicle declare at : Vehicle {};
*/
class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{}; // Get all information of C_Kart_01_Blu_F
class C_Kart_01_Red_F : C_Kart_01_Blu_F{};
class C_Kart_01_Vrana_F : C_Kart_01_Blu_F{};
class C_Hatchback_01_sport_F {
vItemSpace = 45;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 40000;
textures[] = {
{ "Red", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
}, "" },
{ "Dark Blue", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
}, "" },
{ "Orange", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
}, "" },
{ "Black / White", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
}, "" },
{ "Beige", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
}, "" },
{ "Green", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
}, "" },
{ "Polizei", "cop", {
"textures\cop_skins\limo_polizei.jpg"
}, "" },
{ "Feuerwehr", "med", {
"\textures\med_skins\fw_hatchback\fw_hatchback.jpg"
}, "" }
};
};
class B_Quadbike_01_F {
vItemSpace = 25;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 2500;
textures[] = {
{ "Polizei", "cop", {
"\textures\civ_skins\quadbike_01_co.jpg"
}, "" },
{ "Digi Desert", "reb", {
"\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
}, "" },
{ "Black", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
}, "" },
{ "Blue", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
}, "" },
{ "Red", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
}, "" },
{ "White", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
}, "" },
{ "Digi Green", "civ", {
"\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
}, "" },
{ "Hunter Camo", "civ", {
"\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
}, "" },
{ "Rebel Camo", "reb", {
"\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
}, "" }
};
};
class I_Truck_02_covered_F {
vItemSpace = 250;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 100000;
textures[] = {
{ "Orange", "civ", {
"\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
"\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
}, "" },
{ "Black", "cop", {
"#(argb,8,8,3)color(0.05,0.05,0.05,1)"
}, "" }
};
};
class I_Truck_02_transport_F {
vItemSpace = 200;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 75000;
textures[] = {
{ "Orange", "civ", {
"\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
"\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
}, "" },
{ "Black", "cop", {
"#(argb,8,8,3)color(0.05,0.05,0.05,1)"
}, "" },
{ "RedBull", "civ", {
"\textures\civ_skins\civ_zamak_redbull_0\civ_zamak_redbull_0.jpg",
"\textures\civ_skins\civ_zamak_redbull_1\civ_zamak_redbull_1.jpg"
}, "" }
};
};
class O_Truck_03_covered_F {
vItemSpace = 300;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 250000;
textures[] = {};
};
class C_Hatchback_01_F {
vItemSpace = 40;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 10000;
textures[] = {
{ "Beige", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
}, "" },
{ "Green", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
}, "" },
{ "Blue", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
}, "" },
{ "Dark Blue", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
}, "" },
{ "Yellow", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
}, "" },
{ "White", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
}, "" },
{ "Grey", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
}, "" },
{ "Black", "civ", {
"\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
}, "" },
{ "Monster Energy", "civ", {
"\textures\civ_skins\hatchback_sport_ken_block\hatchback_sport_ken_block.jpg"
}, "" }
};
};
class C_SUV_01_F {
vItemSpace = 50;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 30000;
textures[] = {
{ "Dark Red", "civ", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
}, "" },
{ "Silver", "civ", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
}, "" },
{ "Orange", "civ", {
"\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
}, "" },
{ "Polizei", "cop", {
"textures\cop_skins\suv_polizei.jpg"
}, "" },
{ "Feuerwehr", "med", {
"\textures\med_skins\fw_suv\fw_suv.jpg"
}, "" },
{ "Batman", "civ", {
"\textures\civ_skins\batman_suv\batman_suv.jpg"
}, "" },
{ "Camouflage", "civ", {
"\textures\civ_skins\camo_suv\camo_suv.jpg"
}, "" },
{ "Monster Energy", "civ", {
"\textures\civ_skins\civ_suv_moster\civ_suv_monster.jpg"
}, "" },
{ "Totenkopf", "civ", {
"\textures\civ_skins\civ_suv_skull\civ_suv_skull.jpg"
}, "" },
{ "Zoll", "cop", {
"\textures\cop_skins\ZOLL.paa"
}, "" },
{ "Sek", "cop", {
"\textures\cop_skins\SEK.paa"
}, "" }
};
};
class C_Van_01_transport_F {
vItemSpace = 100;
conditions = "license_civ_driver {!(playerSide isEqualTo civilian)}";
price = 45000;
textures[] = {
{ "White", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
}, "" },
{ "Red", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
}, "" }
};
};
class C_Van_01_box_F {
vItemSpace = 150;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 60000;
textures[] = {
{ "White", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
}, "" },
{ "Red", "civ", {
"\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
}, "" }
};
};
class B_MRAP_01_F {
vItemSpace = 65;
conditions = "";
price = 30000;
textures[] = {
{ "SEK", "cop", {
"textures\cop_skins\SEK_hunter1.paa",
"textures\cop_skins\SEK_hunter2.paa"
}, "" },
{ "Polizei", "cop", {
"textures\cop_skins\bullen_hunter1.paa",
"textures\cop_skins\bullen_hunter2.paa"
}, "" },
{ "Zoll", "cop", {
"textures\cop_skins\zoll_hunter1.paa"
}, "" },
{ "Notarzt", "med", {
"textures\med_skins\hunter_med_mrap_01.paa",
"textures\med_skins\hunter_med_mrap_02.paa"
}, "" },
{ "Camouflage", "civ", {
"\textures\civ_skins\hunter_front\hunter_front.jpg",
"\textures\civ_skins\hunter_back\hunter_back.jpg"
}, "" }
};
};
class B_Heli_Light_01_stripped_F {
vItemSpace = 90;
conditions = "";
price = 275000;
textures[] = {
{ "Rebel Digital", "reb", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
}, "" }
};
};
class B_Heli_Light_01_F {
vItemSpace = 90;
conditions = "license_civ_pilot {license_cop_cAir} {license_med_mAir}";
price = 245000;
textures[] = {
{ "Police", "cop", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"
}, "" },
{ "Sheriff", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
}, "" },
{ "Civ Blue", "civ", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
}, "" },
{ "Civ Red", "civ", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
}, "" },
{ "Blueline", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
}, "" },
{ "Elliptical", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
}, "" },
{ "Furious", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
}, "" },
{ "Jeans Blue", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
}, "" },
{ "Speedy Redline", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
}, "" },
{ "Sunset", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
}, "" },
{ "Vrana", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
}, "" },
{ "Waves Blue", "civ", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
}, "" },
{ "Rebel Digital", "reb", {
"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
}, "" },
{ "Digi Green", "reb", {
"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
}, "" },
{ "Feuerwehr", "med", {
"textures\med_skins\medic_littlebird.paa"
}, "" }
};
};
class C_Heli_Light_01_civil_F : B_Heli_Light_01_F {
vItemSpace = 75;
price = 245000;
};
class O_Heli_Light_02_unarmed_F {
vItemSpace = 210;
conditions = "license_civ_pilot {license_med_mAir} {(playerSide isEqualTo west)}";
price = 750000;
textures[] = {
{ "Black", "cop", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
}, "" },
{ "White / Blue", "civ", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
}, "" },
{ "Digi Green", "civ", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
}, "" },
{ "Desert Digi", "reb", {
"\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
}, "" },
{ "EMS White", "med", {
"#(argb,8,8,3)color(1,1,1,0.8)"
}, "" }
};
};
class C_Van_01_fuel_F {
vItemSpace = 20;
vFuelSpace = 19500;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 120000;
textures[] = {
{ "White", "civ", {
"\A3\soft_f_gamma\Van_01\data\van_01_ext_co.paa",
"\A3\soft_f_gamma\Van_01\data\van_01_tank_co.paa"
}, "" },
{ "Red", "civ", {
"\A3\soft_f_gamma\Van_01\data\van_01_ext_red_co.paa",
"\A3\soft_f_gamma\Van_01\data\van_01_tank_red_co.paa"
}, "" }
};
};
class I_Truck_02_fuel_F {
vItemSpace = 40;
vFuelSpace = 42000;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 200000;
textures[] = {
{ "White", "civ", {
"\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
"\A3\Soft_F_Beta\Truck_02\data\truck_02_fuel_co.paa"
}, "" }
};
};
class B_Truck_01_fuel_F {
vItemSpace = 50;
vFuelSpace = 50000;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 250000;
textures[] = {};
};
};
Hat da jemand eine Idee wie ich das Problem beheben kann?
Oder mir kurz sagen kann wie ich die richtige Logdatei finde und öffne!?
Das ist jetzt ein bisschen peinlich aber das ist mein erstes Projekt und ich habe noch nicht so eine Ahnung von der Datenbank oder von den logs ;/ Könntest du mir da vlt ebend schnell auf die Sprünge helfen und mir sagen wo ich die erforderte Log datei finde? Habe auch schon nach einem Tutorial im Internet geguckt aber kein wirklich richtiges gefunden
Hallo,
Auf meinem Arma 3 Altis life Server habe ich heute abend Skins für Polizei, Medics und Civis eingefügt, aber nur die hälfte der eingefügten Skins sind Ingame sichbar.
Alle Skins habe ich mit der gleichen Vorgehnsweiße eingefügt (textures\med_skins\med_suv.paa oder .jpg). Größenteils funktioniert es bei den .jpg Skins nicht
Habt ihr da eine idee wenn ja wäre ich sehr erfreut über eure Hilfe;D