class B_Truck_01_fuel_F {
vItemSpace = 50;
vFuelSpace = 50000;
conditions = "license_civ_trucking {!(playerSide isEqualTo civilian)}";
price = 1000000;
textures[] = {};
};
};
class I_Heli_light_03_unarmed_F {
vItemSpace = 250;
conditions = "";
price = 150000;
textures[] = {
{ "CopHellcat", "cop", {
"textures\Hellcatcops.paa"
}, "" }
};
};