Good evening,
I am creating a game between Minecraft and Arma 3 (Altis-Life) with C++, SDL and OpenGL.
I would like to have the Arma 3 Altis map (with all components such as structures...) in my game. Likewise I would like to have a text format of the map, here is an example:
House1
{
pos: 0; 0; 0
orientation: 0; 0
}
House2
{
pos: 0; 5; 0
orientation: 0; 0
}
...
I know that I won't find exactly that but I would like to find the map as a human comprehensive format. Then I will program an algorithm to convert the file to my game).
To put briefly, I would like to convert the .wrp Altis map in the good .pbo to a text format.
I have been searching for a while and I am loosing hope.
Thank You,
Sincerely Benjamin Loison