Schau bei dem Eventhandler nach, ob er existiert bzw das skript dort fehler ausweist!
Code
/*
File: fn_setupEVH.sqf
Author: Bryan "Tonic" Boardwine
Description:
Master eventhandler file
*/
player addEventHandler ["Killed", {_this call life_fnc_onPlayerKilled}];
player addEventHandler ["HandleDamage", {_this call life_fnc_handleDamage}];
player addEventHandler ["Respawn", {_this call life_fnc_onPlayerRespawn}];
player addEventHandler ["Take", {_this call life_fnc_onTakeItem}];
player addEventHandler ["Fired", {_this call life_fnc_onFired}];
player addEventHandler ["InventoryClosed", {_this call life_fnc_inventoryClosed}];
player addEventHandler ["InventoryOpened", {_this call life_fnc_inventoryOpened}];
player addEventHandler ["HandleRating", {0}];
Alles anzeigen
Dies ist der Eventhandler vom Server und in dem Server RPT wird nicht angezeigt von der Datei.