Code
<img src="https://native-network.net/attachment/10664-151162383423774872791-jpg/?thumbnail=1" class="woltlabAttachment" data-attachment-id="10664" id="wcfImgAttachment1">8{
"Brewery",
"Brewery",
{"CraftBeer","",{"hops",3,"Sugar",3,"yeast",1,"waterBottle",2},"","",1},
{"applecider","",{"apple",6,"Sugar",3,"waterBottle",4},"","",1},
{"peachcider","",{"peach",4,"Sugar",3,"waterBottle",4},"","",1},
{"peachschnapps","",{"peach",3,"Sugar",2,"waterBottle",3},"","",1},
{"appleschnapps","",{"apple",4,"Sugar",2,"waterBottle",3},"","",1},
{"strawberrywine","",{"strawberry",10,"Sugar",3,"yeast",1,"waterBottle",5},"","",1},
{"vodka","",{"potato",5,"Sugar",3,"yeast",1,"waterBottle",5},"","",1}
},
then this
{
"craftingBrewery", //Variablenname
"craftingBreweryMarker", //Name of the spawn marker on the map (must be present in the mission.sqm)
{"Brewery"} //Variables of available categories
}, //comma
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