bei independent die letzte if Abfrage
Code
case independent: {
if (uniform player isEqualTo "U_B_CombatUniform_mcam_worn") then {
player setObjectTextureGlobal [0, "textures\opkittel.paa"];
};
if (uniform player isEqualTo "U_B_CTRG_1") then {
player setObjectTextureGlobal [0, "textures\Medic_CTRG1.paa"];
};
if (backpack player isEqualTo "B_TacticalPack_blk") then {<----
(unitBackpack _unit) setObjectTextureGlobal [0, "textures\medic_backpack.jpg"];
<----- hier
};
};
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