hi liebes forum ich habe leider nur was über Australia map was darüber hier im forum gelesen
ich hab das problem das ich mit der [lexicon]tanoa[/lexicon] mission auf die map lakeside gewechselt bin
wenn ich jetzt über die Windows taste ein haus kaufen will passiert garnix es öffnet sich auch keine kauf menü
die häuser hab ich in der housing_config eingetragen... es sind ja überwiegen altis häsuer dabei aber wieso geht das den nicht?
häsuer von altis sind ja auch schon in der config eingetragen
hier meine Hounsing_Config
Code
#define true 1
#define false 0
/*
price - Cost of the building
numberCrates - Allowed number of crates
restrictedPos[] - Same as the old fn_getBuildingPositions. A list of restricted building positions (i.e, to stop spawning outside, or by windows etc)
default: {}
canGarage - True if the building can be used as a garage (need to buy ontop)
default: false
garageSpawnPos[] - worldToModel position to spawn vehicles, leave {} if canGarage is false.
default: {}
garageSpawnDir - Offset to garage direction to spawn at (+-90 etc). It will be used in the manner: getDir _garage + spawnDir
default: 0
garageBlacklists[] - List of blacklisted houses for buying garages
default: {}
*/
class Housing {
class Altis {
class Land_i_House_Big_02_V1_F {
price = 1550000;
numberCrates = 3;
restrictedPos[] = {0,1,2,3,4};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {2,0,3.5};
};
class Land_i_House_Big_02_V2_F : Land_i_House_Big_02_V1_F{};
class Land_i_House_Big_02_V3_F : Land_i_House_Big_02_V1_F{};
class Land_i_House_Big_01_V1_F {
price = 2200000;
numberCrates = 4;
restrictedPos[] = {2,3};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,-2,3.8};
};
class Land_i_House_Big_01_V2_F : Land_i_House_Big_01_V1_F{};
class Land_i_House_Big_01_V3_F : Land_i_House_Big_01_V1_F{};
class Land_i_House_Small_01_V1_F {
price = 1050000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {-1.5,0,2};
};
class Land_i_House_Small_01_V2_F : Land_i_House_Small_01_V1_F{};
class Land_i_House_Small_01_V3_F : Land_i_House_Small_01_V1_F{};
class Land_i_House_Small_02_V1_F {
price = 1000500;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {2,0,2.4};
};
class Land_i_House_Small_02_V2_F : Land_i_House_Small_02_V1_F{};
class Land_i_House_Small_02_V3_F : Land_i_House_Small_02_V1_F{};
class Land_i_House_Small_03_V1_F {
price = 1250000;
numberCrates = 3;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {-3.3,1,2.5};
};
class Land_i_House_Small_03_V3_F : Land_i_House_Small_03_V1_F{};
class Land_i_Stone_HouseSmall_V1_F {
price = 750000;
numberCrates = 1;
restrictedPos[] = {0,1,3,4};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0.90,2.3,4};
};
class Land_i_Stone_HouseSmall_V2_F : Land_i_Stone_HouseSmall_V1_F{};
class Land_i_Stone_HouseSmall_V3_F : Land_i_Stone_HouseSmall_V1_F{};
};
class Tanoa {
// Houses with Garages
class Land_i_House_Small_01_V2_F {
price = 2500000;
numberCrates = 5;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-1.27246,-11.4361,-5.63821};
garageSpawnDir = 0;
garageBlacklists[] = {{5909.93,10491.9,-0.153875}};
lightPos[] = {0.5,0.5,7.5};
};
class Land_i_House_Small_02_V2_F {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {14.1128,1.51736,1.18449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_i_House_Small_03_V3_F {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-20.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_i_House_Small_01_V3_F {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-20.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_i_House_Small_02_V3_F {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-10.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_HouseA {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-10.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_HouseA1 {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-10.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_HouseA1_L {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-10.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_HouseB {
price = 6500000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.1128,-10.51736,0.48449};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,1,3};
};
class Land_GarageShelter_01_F {
price = 800000;
numberCrates = 1;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {0.241684,-5.72266,1.46744};
garageSpawnDir = 90;
garageBlacklists[] = {{10998,9698.24,-0.219376}};
lightPos[] = {0,0,2};
};
class Land_House_Big_02_F {
price = 850000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {12.8365,0.414551,1.81252};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,0,2};
};
class Land_School_01_F {
price = 8000000;
numberCrates = 8;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {-6.91215,-11.5288,1.70768};
garageSpawnDir = 0;
garageBlacklists[] = {{10957,9532.16,-0.528702}};
lightPos[] = {0,0,2.65};
};
class Land_House_Big_04_F {
price = 440000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {12.308,-0.228027,-3.34715};
garageSpawnDir = 0;
garageBlacklists[] = {{5879.2,10002.7,-0.278984},{9508.48,13082.7,0.021286}};
lightPos[] = {0,0,3.5};
};
class Land_House_Big_03_F {
price = 900000;
numberCrates = 3;
restrictedPos[] = {};
canGarage = true;
garageSpawnPos[] = {14.9072,0.394043,-3.60528};
garageSpawnDir = 0;
garageBlacklists[] = {{11507.2,2447.47,-0.145175}};
lightPos[] = {0,0,3.5};
};
// Houses without Garages
class Land_i_House_Big_02_V1_F {
price = 1500000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {-1,2,2};
};
class Land_i_House_Big_02_V2_F {
price = 600000;
numberCrates = 3;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {-2.35,1,2.8};
};
class Land_i_House_Big_02_V3_F {
price = 700000;
numberCrates = 3;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {3,-2,2};
};
class Land_i_House_Big_01_V1_F {
price = 450000;
numberCrates = 4;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {1,2,3};
};
class Land_i_House_Big_01_V2_F {
price = 120000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {0,-2,4};
};
class Land_i_House_Big_01_V3_F {
price = 200000;
numberCrates = 1;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {1.5,0,3.2};
};
class Land_i_House_Small_01_V1_F {
price = 100000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {2,1,2};
};
class Land_i_House_Small_02_V1_F {
price = 160000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {-2,0,2.4};
};
class Land_i_House_Small_03_V1_F {
price = 130000;
numberCrates = 2;
restrictedPos[] = {};
canGarage = false;
garageSpawnPos[] = {};
garageSpawnDir = 0;
garageBlacklists[] = {};
lightPos[] = {1.2,0.2,2.5};
};
};
};
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