_uniforms = [];
{
_class = configName _x;
_uniforms pushBackUnique _class;
nil;
} count ("getNumber(_x >> 'scope') isEqualTo 2 && {(configName _x) find 'CUP' > -1} && {((configName _x) call BIS_fnc_itemType)#1 in ['AssaultRifle', 'Shotgun', 'Rifle', 'SniperRifle', 'SubmachineGun', 'LightmachineGun']}" configClasses (configFile >> "CfgWeapons"));
_uniforms sort true;
copyToClipboard str _uniforms;
Er möchte mir die LMG´s nicht kopieren, was mache ich falsch?