Hallo Gast!
Leider bist Du nicht eingeloggt...
Daher kannst Du momentan keine Dateien aus unserem Downloadbereich herunterladen.
Um den Downloadbereich in vollem Umfang nutzen zu können erstelle bitte ein kostenloses Benutzerkonto.
Leider bist Du nicht eingeloggt...
Daher kannst Du momentan keine Dateien aus unserem Downloadbereich herunterladen.
Um den Downloadbereich in vollem Umfang nutzen zu können erstelle bitte ein kostenloses Benutzerkonto.
ESX2 | WIP
THIS IS WIP, DO NOT USE UNLESS YOU ARE AN EXPERIENCED DEVELOPER
Need The Correct Version? => https://github.com/ESX-Org/es_extended/tree/v1-final
How to run ESX2
Code
# minimum resources and config to get it working
set mysql_connection_string "mysql://john:smith@localhost/es_extended?charset=utf8mb4"
stop webadmin
ensure mapmanager
ensure chat
ensure spawnmanager
ensure sessionmanager
ensure hardcap
ensure rconlog
ensure baseevents
ensure mysql-async
ensure cron
ensure skinchanger
ensure es_extended
Alles anzeigen
Changelog
Code
- Switched to a module-based single resource for ease of use and performance
- Performance improvements
- Split all base functionnalities into their own module
- Module can either encapsulate its own functionality or declare global stuff
- Loading modules via method M('themodule') ensure correct loading order of modules
- Automated database schema generation (RIP SQL files everywhere)
- Database schema can also be expanded by other modules
- Custom event system to avoid serialization of event data and cross-resource communication, that make it possible to pass metatables through these events (You can still use TriggerEvent and such to escape that thing)
- xPlayer fully customizable without rewriting core resources (Hello second job, faction system and such...)
- Added some modules to optimize common things like input, marker and static npc management
- Extend base lua functionnality when appropriate via module. example: table.indexOf
- OOP System based on http://lua-users.org/wiki/InheritanceTutorial and improved
- Neat menu API
- Open as many pages as you want in single NUI frame with Frame API
- EventEmitter class
- WIP rewrite of well-known datastore / inventory / account stuff
Alles anzeigen
Code examples
Code
-- Menu
M('ui.menu') -- This module provides global Menu factory method
local menu = Menu:create('test', { title = 'Test menu', float = 'top|left', items = { {name = 'a', label = 'Fufu c\'est ma bro', type = 'slider'}, {name = 'b', label = 'Fck that shit', type = 'check'}, {name = 'c', label = 'Fck that shit', type = 'text'}, {name = 'd', label = 'Lorem ipsum'}, {name = 'e', label = 'Submit', type = 'button'}, }
})
menu:on('ready', function() menu.items[1].label = 'TEST';-- label changed instantly in webview
end)
menu:on('item.change', function(item, prop, val, index)
if (item.name == 'a') and (prop == 'value') then
item.label = 'Dynamic label ' .. tostring(val);
end
if (item.name == 'b') and (prop == 'value') then
local c = table.find(menu.items, function(e) return e.name == 'c' end)
c.value = 'Dynamic text ' .. tostring(val);
end
end)
menu:on('item.click', function(item, index) print('index', index)
end)
Alles anzeigen
Code
-- DataStore
M('datastore')
on('esx:db:ready', function()
local ds = DataStore:create('test', true, {sample = 'data'}) -- name, shared, initial data
ds:on('save', function() print(ds.name .. ' saved => ' .. json.encode(ds:get())) end)
ds:on('ready', function()
ds:set('foo', 'bar')
ds:save(function() print('callbacks also') end)
end)
end)
Alles anzeigen
Code
-- Here is how datastore schema is declared, no need to feed some SQL file
M('events')
on('esx:db:init', function(initTable, extendTable)
initTable('datastores', 'name', { {name = 'name', type = 'VARCHAR', length = 255, default = nil, extra = 'NOT NULL'}, {name = 'owner', type = 'VARCHAR', length = 64, default = 'NULL', extra = nil}, {name = 'data', type = 'LONGTEXT', length = nil, default = nil, extra = nil}, })
end)
- es_extended
- esx download
- esx 2
- esx 2 download
- esx 2 fivem
- esx latest version
- esx fivem
- fivem esx2
- fivem esx 2 download
- es_extended download