/* File: fn_spawnPointSelected.sqf Author: Bryan "Tonic" Boardwine Description: Sorts out the spawn point selected and does a map zoom. */ disableSerialization; private["_control","_selection","_spCfg","_sp"]; _control = [_this,0,controlNull,[controlNull]] call BIS_fnc_param; _selection = [_this,1,0,[0]] call BIS_fnc_param; _spCfg = [playerSide] call life_fnc_spawnPointCfg; _sp = _spCfg select _selection; [((findDisplay 38500) displayCtrl 38502),1,0.1,getMarkerPos (_sp select 0)] call life_fnc_setMapPosition; life_spawn_point = _sp; ctrlSetText[38501,format["%2: %1",_sp select 1,localize "STR_Spawn_CSP"]];