/* Author: Bryan "Tonic" Boardwine Description: Vehicle Garage, why did I spawn this in an action its self? */ private["_spawnPos","_dir","_type"]; _type = [_this,1,"",[""]] call BIS_fnc_param; _spawnPos = [_this,0,ObjNull,[ObjNull]] call BIS_fnc_param; life_garage_sp = [(_spawnPos modelToWorld [-0.4,-4,12.65]),(getDir _spawnPos)-90]; life_garage_type = _type; [[getPlayerUID player,playerSide,_type,player],"TON_fnc_getVehicles",false,false] spawn life_fnc_MP; createDialog "Life_impound_menu"; disableSerialization; ctrlSetText[2802,(localize "STR_ANOTF_QueryGarage")];