// ACE Allgemein force ace_common_allowFadeMusic = true; force ace_common_checkPBOsAction = 0; force ace_common_checkPBOsCheckAll = false; force ace_common_checkPBOsWhitelist = "[]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; force ace_noradio_enabled = true; ace_parachute_hideAltimeter = true; // ACE Artillerie force ace_artillerytables_advancedCorrections = false; force ace_artillerytables_disableArtilleryComputer = false; force ace_mk6mortar_airResistanceEnabled = false; force ace_mk6mortar_allowCompass = true; force ace_mk6mortar_allowComputerRangefinder = true; force ace_mk6mortar_useAmmoHandling = false; // ACE Außenlaststationen force ace_pylons_enabledForZeus = true; force ace_pylons_enabledFromAmmoTrucks = true; force ace_pylons_rearmNewPylons = false; force ace_pylons_requireEngineer = false; force ace_pylons_requireToolkit = true; force ace_pylons_searchDistance = 15; force ace_pylons_timePerPylon = 5; // ACE Benutzeroberfläche force ace_ui_allowSelectiveUI = true; ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; ace_ui_firingMode = true; ace_ui_groupBar = false; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; ace_ui_magCount = true; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Crew Served Weapons force ace_csw_ammoHandling = 2; force ace_csw_defaultAssemblyMode = false; ace_csw_dragAfterDeploy = false; force ace_csw_handleExtraMagazines = true; force ace_csw_progressBarTimeCoefficent = 1; // ACE Durchzündung force ace_cookoff_ammoCookoffDuration = 1; force ace_cookoff_enable = 0; force ace_cookoff_enableAmmobox = true; force ace_cookoff_enableAmmoCookoff = true; force ace_cookoff_probabilityCoef = 1; // ACE Einheitenwechsel force ace_switchunits_enableSafeZone = true; force ace_switchunits_enableSwitchUnits = false; force ace_switchunits_safeZoneRadius = 100; force ace_switchunits_switchToCivilian = false; force ace_switchunits_switchToEast = false; force ace_switchunits_switchToIndependent = false; force ace_switchunits_switchToWest = false; // ACE Erweiterte Ausdauer force ace_advanced_fatigue_enabled = true; force force ace_advanced_fatigue_enableStaminaBar = false; force ace_advanced_fatigue_fadeStaminaBar = true; force ace_advanced_fatigue_loadFactor = 0.5; force ace_advanced_fatigue_performanceFactor = 2; force ace_advanced_fatigue_recoveryFactor = 2; force ace_advanced_fatigue_swayFactor = 1; force ace_advanced_fatigue_terrainGradientFactor = 0.9; // ACE Erweiterte Ballistik force ace_advanced_ballistics_ammoTemperatureEnabled = true; force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true; force ace_advanced_ballistics_bulletTraceEnabled = true; force ace_advanced_ballistics_enabled = false; force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true; force ace_advanced_ballistics_simulationInterval = 0.05; // ACE Erweitertes Wurfsystem ace_advanced_throwing_enabled = true; force ace_advanced_throwing_enablePickUp = true; force ace_advanced_throwing_enablePickUpAttached = true; ace_advanced_throwing_showMouseControls = true; ace_advanced_throwing_showThrowArc = true; // ACE Fahrzeuge ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; ace_vehicles_speedLimiterStep = 5; // ACE Fahrzeugsperre force ace_vehiclelock_defaultLockpickStrength = 10; force ace_vehiclelock_lockVehicleInventory = false; force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Fingerzeig force ace_finger_enabled = false; ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; ace_finger_indicatorForSelf = true; force ace_finger_maxRange = 4; // ACE G-Forces force ace_gforces_coef = 1; force ace_gforces_enabledFor = 2; // ACE Gefangene force ace_captives_allowHandcuffOwnSide = true; force ace_captives_allowSurrender = true; force ace_captives_requireSurrender = 1; force ace_captives_requireSurrenderAi = false; // ACE Gehör force ace_hearing_autoAddEarplugsToUnits = true; force ace_hearing_disableEarRinging = false; force ace_hearing_earplugsVolume = 0.5; force ace_hearing_enableCombatDeafness = true; force ace_hearing_enabledForZeusUnits = true; force ace_hearing_unconsciousnessVolume = 0.4; // ACE Granaten force ace_grenades_convertExplosives = true; // ACE Heißlaufen ace_overheating_displayTextOnJam = true; force ace_overheating_enabled = true; force ace_overheating_overheatingDispersion = true; ace_overheating_showParticleEffects = true; ace_overheating_showParticleEffectsForEveryone = false; force ace_overheating_unJamFailChance = 0.1; force ace_overheating_unJamOnreload = false; // ACE Interaktion force ace_interaction_disableNegativeRating = false; force ace_interaction_enableMagazinePassing = true; force ace_interaction_enableTeamManagement = true; force ace_interaction_enableWeaponAttachments = true; // ACE Interaktionsmenü ace_gestures_showOnInteractionMenu = 2; ace_interact_menu_actionOnKeyRelease = true; ace_interact_menu_addBuildingActions = false; ace_interact_menu_alwaysUseCursorInteraction = false; ace_interact_menu_alwaysUseCursorSelfInteraction = true; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_consolidateSingleChild = false; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_cursorKeepCenteredSelfInteraction = false; ace_interact_menu_menuAnimationSpeed = 0; ace_interact_menu_menuBackground = 0; ace_interact_menu_menuBackgroundSelf = 0; ace_interact_menu_selectorColor = [1,0,0]; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = false; ace_interact_menu_useListMenuSelf = false; // ACE Karte force ace_map_BFT_Enabled = false; force ace_map_BFT_HideAiGroups = false; force ace_map_BFT_Interval = 1; force ace_map_BFT_ShowPlayerNames = false; force ace_map_DefaultChannel = -1; force ace_map_mapGlow = true; force ace_map_mapIllumination = true; force ace_map_mapLimitZoom = false; force ace_map_mapShake = true; force ace_map_mapShowCursorCoordinates = false; force force ace_markers_moveRestriction = 0; force ace_markers_timestampEnabled = false; force ace_markers_timestampFormat = "HH:MM"; force ace_markers_timestampHourFormat = 24; // ACE Kartenwerkzeug ace_maptools_drawStraightLines = true; ace_maptools_rotateModifierKey = 1; // ACE Kartenzeichen ace_map_gestures_allowCurator = true; ace_map_gestures_allowSpectator = true; ace_map_gestures_briefingMode = 0; ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force ace_map_gestures_enabled = true; force ace_map_gestures_interval = 0.03; force ace_map_gestures_maxRange = 7; force ace_map_gestures_maxRangeCamera = 14; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; force ace_map_gestures_onlyShowFriendlys = false; // ACE Logistik force ace_cargo_enable = true; force ace_cargo_loadTimeCoefficient = 5; force ace_cargo_paradropTimeCoefficent = 2.5; force ace_rearm_distance = 20; force ace_rearm_level = 0; force ace_rearm_supply = 0; force ace_refuel_hoseLength = 12; force ace_refuel_rate = 1; force ace_repair_addSpareParts = true; force ace_repair_autoShutOffEngineWhenStartingRepair = false; force ace_repair_consumeItem_toolKit = 0; ace_repair_displayTextOnRepair = true; force ace_repair_engineerSetting_fullRepair = 2; force ace_repair_engineerSetting_repair = 1; force ace_repair_engineerSetting_wheel = 0; force ace_repair_fullRepairLocation = 2; force ace_repair_fullRepairRequiredItems = ["ToolKit"]; force ace_repair_miscRepairRequiredItems = ["ToolKit"]; force ace_repair_repairDamageThreshold = 0.6; force ace_repair_repairDamageThreshold_engineer = 0.4; force ace_repair_wheelRepairRequiredItems = []; // ACE Magazine umpacken force ace_magazinerepack_timePerAmmo = 1.5; force ace_magazinerepack_timePerBeltLink = 8; force ace_magazinerepack_timePerMagazine = 2; // ACE Schnellzugang force ace_quickmount_distance = 3; force ace_quickmount_enabled = true; ace_quickmount_enableMenu = 3; ace_quickmount_priority = 0; force ace_quickmount_speed = 18; // ACE Schutzbrille force ace_goggles_effects = 2; force ace_goggles_showClearGlasses = true; force ace_goggles_showInThirdPerson = true; // ACE Sichtweitenbegrenzung force ace_viewdistance_enabled = true; force force ace_viewdistance_limitViewDistance = 10000; ace_viewdistance_objectViewDistanceCoeff = 0; ace_viewdistance_viewDistanceAirVehicle = 0; ace_viewdistance_viewDistanceLandVehicle = 0; ace_viewdistance_viewDistanceOnFoot = 0; // ACE Splittersimulation force ace_frag_enabled = true; force ace_frag_maxTrack = 10; force ace_frag_maxTrackPerFrame = 10; force ace_frag_reflectionsEnabled = false; force ace_frag_spallEnabled = false; // ACE Sprengstoffe ace_explosives_customTimerDefault = 30; force ace_explosives_customTimerMax = 900; force ace_explosives_customTimerMin = 5; force ace_explosives_explodeOnDefuse = true; force ace_explosives_punishNonSpecialists = true; force ace_explosives_requireSpecialist = false; // ACE Trenches force ace_trenches_bigEnvelopeDigDuration = 25; force ace_trenches_bigEnvelopeRemoveDuration = 15; force ace_trenches_smallEnvelopeDigDuration = 20; force ace_trenches_smallEnvelopeRemoveDuration = 12; // ACE Uncategorized force ace_fastroping_requireRopeItems = false; force ace_gunbag_swapGunbagEnabled = true; force ace_hitreactions_minDamageToTrigger = 0.1; ace_inventory_inventoryDisplaySize = 0; force ace_laser_dispersionCount = 2; force ace_microdagr_mapDataAvailable = 2; force ace_microdagr_waypointPrecision = 3; ace_optionsmenu_showNewsOnMainMenu = true; force ace_overpressure_distanceCoefficient = 1; ace_tagging_quickTag = 1; // ACE Waffen force force ace_common_persistentLaserEnabled = false; force ace_laserpointer_enabled = true; force force ace_reload_displayText = false; force force ace_reload_showCheckAmmoSelf = false; force force ace_weaponselect_displayText = false; // ACE Wetter force ace_weather_enabled = true; force force ace_weather_showCheckAirTemperature = false; force ace_weather_updateInterval = 60; force ace_weather_windSimulation = true; // ACE Wiedereinstieg force force ace_respawn_removeDeadBodiesDisconnected = false; force force ace_respawn_savePreDeathGear = false; // ACE Windablenkung force ace_winddeflection_enabled = true; force ace_winddeflection_simulationInterval = 0.05; force ace_winddeflection_vehicleEnabled = true; // ACE Zeige Spielernamen ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; ace_nametags_nametagColorMain = [1,1,1,1]; ace_nametags_nametagColorRed = [1,0.67,0.67,1]; ace_nametags_nametagColorYellow = [1,1,0.67,1]; force ace_nametags_playerNamesMaxAlpha = 0.8; force ace_nametags_playerNamesViewDistance = 5; force ace_nametags_showCursorTagForVehicles = false; force force ace_nametags_showNamesForAI = false; force force ace_nametags_showPlayerNames = 0; force force ace_nametags_showPlayerRanks = false; force force ace_nametags_showSoundWaves = 0; force force ace_nametags_showVehicleCrewInfo = false; force force ace_nametags_tagSize = 2; // ACE Zeus force ace_zeus_autoAddObjects = false; force force ace_zeus_canCreateZeus = 0; force ace_zeus_radioOrdnance = false; force ace_zeus_remoteWind = false; force ace_zeus_revealMines = 0; force ace_zeus_zeusAscension = false; force force ace_zeus_zeusBird = true; // ACE Zielfernrohre force ace_scopes_correctZeroing = true; force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force ace_scopes_defaultZeroRange = 100; force ace_scopes_enabled = true; force ace_scopes_forceUseOfAdjustmentTurrets = false; force ace_scopes_overwriteZeroRange = false; force force ace_scopes_simplifiedZeroing = true; force ace_scopes_useLegacyUI = true; force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force ace_scopes_zeroReferenceHumidity = 0; force ace_scopes_zeroReferenceTemperature = 15; // ACE Zuschauer force ace_spectator_enableAI = false; ace_spectator_maxFollowDistance = 5; force force ace_spectator_restrictModes = 3; force ace_spectator_restrictVisions = 0; // ACE-Arsenal force ace_arsenal_allowDefaultLoadouts = true; force ace_arsenal_allowSharedLoadouts = true; ace_arsenal_camInverted = false; force ace_arsenal_enableIdentityTabs = true; ace_arsenal_enableModIcons = true; ace_arsenal_EnableRPTLog = false; ace_arsenal_fontHeight = 4.5; // ACE-Medicsystem force ace_medical_ai_enabledFor = 2; force ace_medical_AIDamageThreshold = 1; force ace_medical_bleedingCoefficient = 1; force ace_medical_blood_bloodLifetime = 900; force ace_medical_blood_enabledFor = 2; force ace_medical_blood_maxBloodObjects = 500; force ace_medical_fatalDamageSource = 0; force force ace_medical_feedback_bloodVolumeEffectType = 0; force force ace_medical_feedback_painEffectType = 2; force ace_medical_fractureChance = 0.8; force ace_medical_fractures = 1; force force ace_medical_gui_enableActions = 1; force force ace_medical_gui_enableMedicalMenu = 1; force force ace_medical_gui_enableSelfActions = true; force force ace_medical_gui_interactionMenuShowTriage = 1; force ace_medical_gui_maxDistance = 3; force force ace_medical_gui_openAfterTreatment = true; force ace_medical_ivFlowRate = 1; force ace_medical_limping = 1; force ace_medical_painCoefficient = 1; force ace_medical_painUnconsciousChance = 0.1; force ace_medical_playerDamageThreshold = 1; force force ace_medical_spontaneousWakeUpChance = 1; force ace_medical_spontaneousWakeUpEpinephrineBoost = 1; force force ace_medical_statemachine_AIUnconsciousness = false; force force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false; force force ace_medical_statemachine_cardiacArrestTime = 600; force ace_medical_statemachine_fatalInjuriesAI = 0; force force ace_medical_statemachine_fatalInjuriesPlayer = 2; force force ace_medical_treatment_advancedBandages = 2; force ace_medical_treatment_advancedDiagnose = true; force ace_medical_treatment_advancedMedication = true; force ace_medical_treatment_allowBodyBagUnconscious = false; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfPAK = 0; force force ace_medical_treatment_allowSelfStitch = 1; force ace_medical_treatment_allowSharedEquipment = 0; force ace_medical_treatment_clearTraumaAfterBandage = false; force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force ace_medical_treatment_convertItems = 0; force force ace_medical_treatment_cprSuccessChance = 1; force ace_medical_treatment_holsterRequired = 0; force ace_medical_treatment_litterCleanupDelay = 600; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationIV = 0; force force ace_medical_treatment_locationPAK = 0; force ace_medical_treatment_locationsBoostTraining = false; force force ace_medical_treatment_locationSurgicalKit = 0; force ace_medical_treatment_maxLitterObjects = 500; force ace_medical_treatment_medicEpinephrine = 0; force ace_medical_treatment_medicIV = 0; force ace_medical_treatment_medicPAK = 1; force ace_medical_treatment_medicSurgicalKit = 1; force ace_medical_treatment_timeCoefficientPAK = 1; force ace_medical_treatment_treatmentTimeAutoinjector = 5; force ace_medical_treatment_treatmentTimeBodyBag = 15; force ace_medical_treatment_treatmentTimeCPR = 15; force ace_medical_treatment_treatmentTimeIV = 12; force ace_medical_treatment_treatmentTimeSplint = 7; force ace_medical_treatment_treatmentTimeTourniquet = 7; force ace_medical_treatment_woundReopenChance = 1; force ace_medical_treatment_woundStitchTime = 5; // ACE-Nachtsicht force ace_nightvision_aimDownSightsBlur = 1; force ace_nightvision_disableNVGsWithSights = false; force ace_nightvision_effectScaling = 1; force ace_nightvision_fogScaling = 1; force ace_nightvision_noiseScaling = 1; ace_nightvision_shutterEffects = true; // CBA UI cba_diagnostic_ConsoleIndentType = -1; cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // CBA Waffen force cba_disposable_dropUsedLauncher = 2; force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; cba_optics_usePipOptics = true; // Community Base Addons - Netzwerk force cba_network_loadoutValidation = 0; // TFAR - Allgemeine Einstellungen force TFAR_AICanHearPlayer = false; force TFAR_AICanHearSpeaker = false; force TFAR_allowDebugging = true; tfar_core_noTSNotConnectedHint = false; force TFAR_defaultIntercomSlot = 0; force TFAR_disableAutoMute = false; force TFAR_enableIntercom = true; force TFAR_experimentalVehicleIsolation = true; force TFAR_fullDuplex = true; force TFAR_giveLongRangeRadioToGroupLeaders = false; force TFAR_giveMicroDagrToSoldier = true; force TFAR_givePersonalRadioToRegularSoldier = false; force TFAR_globalRadioRangeCoef = 1; force TFAR_instantiate_instantiateAtBriefing = false; force TFAR_objectInterceptionEnabled = true; force TFAR_objectInterceptionStrength = 400; force tfar_radiocode_east = "_opfor"; force tfar_radiocode_independent = "_independent"; force tfar_radiocode_west = "_bluefor"; force tfar_radioCodesDisabled = false; force TFAR_SameLRFrequenciesForSide = false; force TFAR_SameSRFrequenciesForSide = false; force TFAR_setting_defaultFrequencies_lr_east = ""; force TFAR_setting_defaultFrequencies_lr_independent = ""; force TFAR_setting_defaultFrequencies_lr_west = ""; force TFAR_setting_defaultFrequencies_sr_east = ""; force TFAR_setting_defaultFrequencies_sr_independent = ""; force TFAR_setting_defaultFrequencies_sr_west = ""; force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l"; force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164"; force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210"; force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000"; force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155"; force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g"; force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak"; force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem"; force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152"; force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a"; force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154"; force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str"; force TFAR_spectatorCanHearEnemyUnits = true; force TFAR_spectatorCanHearFriendlies = true; force TFAR_takingRadio = 2; force TFAR_Teamspeak_Channel_Name = "TaskForceRadio"; force TFAR_Teamspeak_Channel_Password = "123"; force tfar_terrain_interception_coefficient = 7; force TFAR_voiceCone = true; // TFAR - Benutzereinstellungen TFAR_curatorCamEars = false; TFAR_default_radioVolume = 6; TFAR_intercomDucking = 0.2; TFAR_intercomVolume = 0.1; TFAR_moveWhileTabbedOut = false; TFAR_noAutomoveSpectator = false; TFAR_oldVolumeHint = false; TFAR_pluginTimeout = 4; TFAR_PosUpdateMode = 0.1; TFAR_showChannelChangedHint = true; TFAR_ShowDiaryRecord = true; TFAR_showTransmittingHint = true; TFAR_ShowVolumeHUD = false; TFAR_tangentReleaseDelay = 0; TFAR_VolumeHudTransparency = 0; TFAR_volumeModifier_forceSpeech = false;