private["_list", "_name"]; disableSerialization; waitUntil {!isNull (findDisplay 9900)}; _list = (findDisplay 9900) displayCtrl 9902; lbClear _list; { if( (side _x) isEqualTo civilian ) then { _name = _x getVariable["realName", ""]; if( !(_name isEqualTo "") ) then { _list lbAdd format["%1", _name]; _list lbSetdata [(lbSize _list) - 1, str(_x)]; }; }; } forEach playableUnits; _list = (findDisplay 9900) displayCtrl 9991; lbClear _list; _list lbAdd ""; _list lbSetData [ (lbSize _list) - 1, "200"]; _list lbAdd ""; _list lbSetData [ (lbSize _list) - 1, "201"];